Originally Posted by Zerubbabel
Idk if I’ve suggested it in this thread yet, but if Larian wants us to trust the dice AND give us a higher difficulty, a true to tabletop mode would be nice:
Ironman saves and auto saves, no quickloading, karmic dice off, highest difficulty, permadeath, if PC dies game loads back, harsher carry weight no send to camp, no inspiration, limited consumables, RAW, limited long and short rests based on each Act.

+1

I agree with this. (except for the RAW stuff, which I don't care about in the slightest)

I would also suggest that the long rest be limited to one per way point. Where activating the ancient sigil allows you to take one long rest, then that sigil no longer works for that purpose.