Originally Posted by Dext. Paladin
Originally Posted by Doomlord
I just cant take people serious who are against,

More levels,

More Fun,

More things to do.
More interested in more fun and more things to do instead of more levels.

At some point your character need to built and on their full potential at level 12, but still has 69000 quest.

I don't need occassional serotonin injection of level up chime to enjoy the game.

DnD is about character building, not just levelling up for no reason like most RPGs. Every level counts, you get more abilities, feats, attack bonu, more multiclass options etc etc.

12 levels is extremely bad for a DnD game, one such case in point - Dungeons and Dragons online which initially released with a similar level cap, but over time expanded up to the maximum 30 levels within its ruleset.

Building characters is the single most enjoyable aspect of DnD games, BG3 and in fact 5e for whatever reason decide to take away that enjoyment from the players.

Having 'more things to do' stuck at the same level cap in DnD is the most boring thing. Why have any levels at all then and simply have had the entire game designed as a level 1 adventure with no level ups or XP at all?

Last edited by DumbleDorf; 05/09/23 07:40 AM.