I would love it if they'd implement your suggestions for wares and camp supplies in particular.
I'll also admit I'd completely steered clear of using thrown weapons AT ALL because I don't feel like chasing them down again.
Lastly the removal of weapon specials when you change weapons is beyond frustrating, especially when using a controller. We should be able to switch between a few different weapon sets per-character (e.g. sword & shield, reach weapon, ranged weapon, two-hander, bludgeoning vs piercing vs slashing, etc) without the 2-3 special abilities disappearing from the radial menus or hotbar. My preference would be to see the extra weapon modes use fly-outs/subwheels if you long-press (controller) or right-click (M&K) the weapon. Similarly, a long-press on controller would be welcome for switching between weapon sets (if they ever get implemented).