Originally Posted by KyaSapphire
Originally Posted by Larathiel
It would also be nice if the person starting the conversation could tag-in other nearby PCs who are better-suited to handling negotiations. i.e. If the rogue scouting for traps, or the burly barbarian braving the front lines stumbles into a conversation, they should have the option to say, "Uh... hey <bard character>, someone wants to talk with you." (This goes for in single-player too.)

I admit this would be a great change to the game! On the other hand, my husband and I make frequent use of Quick Save, and just reload and send someone else into the area first if we want to swap who is doing the talking. An inelegant solation to be sure.

For a 2-player game where you're both in the same house that's not a bad approach actually. Unfortunately in my situation (4-player internet games), I could see that quickly becoming time-consuming and contentious. frown