I have encountered a strange bug.
I am playing a co-op campaign with three of my friends. Each of us is controlling a single custom character. I create a Wizard/Necromancer. I have been able to summon familiars and skeletons without any problems. But my friend is playing a rogue/ranger multiclass. Whenever he summons his animal companion, the party immediately enters combat against his animal companion and the game will not let us exit combat until we kill his animal companion. The same thing happened when he used the ability of a temporary Myconoid follower to animate dead. The has prevented my friend from using any summoning abilities, including the core ability of his ranger subclass.
Has anyone else encountered this problem? Does anyone know of a fix.
Thanks for the help.