Tactician, Level 7, End of Act I - ploughing through every fight without any decent effort. No need for potions (so many of them!), grenades, scrolls, barrels, anything. Do not even have to "bother" to position or hide my ranger/thief and casters... all of the combat has lost all the spark.
The last meaningful fight was Phase Spider Matriarch... at eee... lvl 3 or so. That was a challenge and one single moment considering turning away and coming later. I see as solution to drop one of the companions in Act II, to make the fights more challenging, but do not want to have it impact the storyline and the rest of the playthrough frown

I understand it is extremely difficult to balance the game for fastrunners with lousy party comp and those who scrape every piece of experience, but still, the current challenge of the "highest" tactician difficulty is laughable.

It does not have to go as far as DOS2, but one (or better two smile ) difficulties more after tactician would be great.

Last edited by Tondaa; 06/09/23 05:17 PM.