Originally Posted by PhoenicianHydra
Originally Posted by Cruggles
I think the guy you replied to was trolling or something, with their absolute clown take.

Civil Militia gives armor+shield proficiency which is invaluable for caster types. Right out of the gate, as an example, Gale can get 13AC from leather armor and a shield, which is the same as Mage Armor, and can then add DEX. Which means he's saving a spell slot and getting comparable AC buffs for no trouble.

Your best idea was to drop this proficiency for a skill proficiency, of all things, because...?


Most skill proficiencies outside persuasion and perception are pretty trivial/niche anyways. The last time a Nature check mattered was with the plants in the Underdark, then there was never any other meaningful Nature check again. History and Arcana checks are similarly scant, as is Medicine. All a survival check nets you is a chest with mid tier potions and scrolls most of the time that don't make much of a difference, and you just dig at the spot where a survival check fails and get the chest anyways. You get so much skill boost from gloves of thievery and smuggler's ring that DEX based checks don't matter, and for those that do you have Knock. I'd much rather have light armor and shield proficiency. Any non martial class will benefit from that significantly. And if you're optimizing for martials, you'll play Half Orc anyways because nothing else comes even close so long as paralysis continues to give guaranteed crits.

Last edited by Zenith; 06/09/23 10:58 PM.