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Want to start off by saying I like Wyll. Both in the EA and in the game. I think the moments where Wyll really shine the most is when he's interacting with Karlach and her character. But that's part of the issue, the best moments of Wyll character is playing a supporting role to another character. When he's dealing with his own problems though, the writing feels "off" in a way. Wyll IS the most screwed over companion in the game simply because the issues with him can't simply be fixed just by adding back in content they already cut...


People like to joke that he's "just a guy" of the group, but I disagree. He's the scion of the Duke of Baldur's Gate. A folk hero monster hunter turned "monster", and someone who loved his city enough to give up his soul to a devil to protect it from a cult. His father who he's estranged from is kidnapped and made a lackey by the bad guys, and now he has to rescue both him and his city again. This would literally be all the makings of a MC in any other story. Wyll isn't "some guy", Larian just writes him like he is one. It's like the writers are doing their absolute best to make sure he has the least amount to say in any conversation concerning him, impressive when you remember that Wyll has the largest Charisma/persuasion stat of all the origin characters too when you think about it.

I think the scene that really exemplifies my issue with Wyll's writing in this game is this scene in Act 3:

There's a part where Gortash will call you up to the tower to see him be ordained by the Duke, Wyll's father. Even Mizora is standing outside(and there's a lot I could say about her writing too, but this ain't about her right now) telling you "tee-hee, you should bring Wyll up with you~". So you bring Wyll with you and you're expecting to get unique dialogue/situation similar to Karlach for doing so. If you don't know, if you bring Karlach up, you have to do this whole dice roll to talk her down out of understandably not just punching Gortash in his face or else she gets taken away to a holding cell and you have to go bail her out. Bringing Karlach up with you adds to the scene...Not so much for Wyll for some reason, and it doesn't make any sense because the game literally suggest you bring him along, why? Why? Nothing about the scene changes or gets enhanced bringing him there. He'll go "muh father" and that's it. No strong emotional reaction, nothing.

Wyll can potentially watch Gortash insert a tadpole into his father's brain in Act 2, and the two character don't even exchange a line of dialogue when they finally meet? Gortash who's slinging bullshit speeches about wanting "lead the city to glory" and justice. Watch the man throw himself a mock celebration topped with his brainwash father knighting the fellow. And chivalrous Wyll who gave up his soul to protect said city without an ounce of recognition has not a word to say about any of this.

I can buy Wyll not wanting to risk his father's safety, he says as much. What I can't buy is that he has no strong opinions, not even a strong look on anything that's happening right now. These two could've been interesting foils to one another the more I think about how similar they are. Both essentially groomed by devils to do their bidding, who want to be seen/viewed as "heroic" by the people. Gortash doesn't care who he steps over to gain power and glory, meanwhile Wyll genuinely cares about helping people even if it means sacrificing a part of himself in the progress. But again, Larian writes Wyll like he's just some guy, when everything about his backstory and character would suggest otherwise and it's frustrating to watch.

It doesn't matter what you say to Gortash(as long as you aren't throwing yourself into a damn near unwinnable fight.), there's no variation to his dialogue no matter what choice you make regarding the pact. Choose to side with Gortash, nothing. Choose not to side with Gortash, nothing. You know who did comment on the pact when I brought them along? Astarion, for some reason. And if there was ever a character that fits the "just some guy" of the group moniker more, it would be him. Yet here he is commenting on it, and not the character who actually has something to lose based on this decision you make.

Worst of all is when I got rid of every party member except my MC and Wyll, JUST to see if maybe, just maybe, the game was doing that thing where only certain characters dialogue would trigger and the game doesn't even bother showing him in the background while talking with Gortash. It's like he doesn't even exist. Again, why did they ask for me to bring him here and if they weren't going to have him do shit?

I was honestly impressed. I've been playing this game since launch, and though to myself, "Wow, this game really scratched an itch I haven't felt since finishing DAO. You can really see the Bioware-like influence in this game. They even manage to mimic the questionable writing decisions of their black characters in the game. They didn't have to do that, but really did their homework and nailed that Bioware experience like they wanted."

But we're not quite done with this scene yet because now Wyll want to talk to his father. Alright, maybe now we'll get that unique dialogue we were sort of promised and nope. Whether you bring Wyll or not, whether Wyll is the one who's talking to his father or not. Nothing about is different or special about the scene with him there aside from him commenting the obvious to us the player that the tadpole hasn't fully take over yet. I'm not even shocked at this point, just disappointed.


I think a big issue with a lot of Wyll's scenes is that we, the MC, end up doing most of the talking for him. One thing I notice with other characters when they're dealing with their personal quest is that most of or a lot of the talking is done by them. When Nightsong is . Like I said, it's like the writers are out on a mission to have him saying as little as possible whenever he's on screen. I would not have minded one bit if Wyll took the reigns in that conversation, and that hearing his son's concern for him was the cause of the tadpole losing control.

There's a lack of emotional payoff with a lot of Wyll's story. I don't know if it's over correcting from criticism from people who didn't like him back in EA. It's almost like they're afraid to have the guy be justifiable resentful or some shit. Take Wyll and his father for example. His father basically disowned him and threw him to the wolves after figuring out he made a deal with a devil. Wyll understands why his father did what he did("The Duke suffers no fools or traitors" something like that), but to think so little of his only son that he'd actually believed he'd so casually sell his soul just for power? To banish him from the city forever? He can't be written to be just a little resentful? Not even an ounce bit angry at pops? He was pretty much thrown to the wolves at 17. It's even worse when you realize that his dad seems to be the only relationship in this city he actually seems to have.

So like you finally save Wyll's father after having so much bullshit thrown at you, and again this father son drama is not resolved by Wyll himself, but the MC using their tadpole ex machina to clear up all these misunderstandings about why Wyll took Mizora's deal and what not yadayada. Again Wyll is regulated to a background character in his own story. The duke goes, "Son, I'm so sorry can you ever forgive me?" And of course Wyll is going to say yes because we're already in the last half of the Act and there's not much more time to be doing character exploration, and this plotline has gone on long enough.

There's also aside from that one big moment in part 1 you can talk him out of with killing Karlach or not, there's not a lot of variation to a lot of Wyll's dialogue like there are other characters in the game. You can take characters down good paths. Wyll is a good person and he remains a mostly good person. This is fine, not everyone needs to have a "dark" path in the game, Karlach doesn't for the most part. But maybe they should've given him more reactions and dialogue to certain shit you do in the game to balance it out. And I don't know if his character just drastically changes much if you do kill Karlach, but I shouldn't have to kill off an entire character just to see maybe a few lines of extra dialogue.


And another thing. Where is this man's friends at? He doesn't have anyone waiting for him when he comes back to town. No friends. No past lovers. No pets. Not even a favorite fucking baker he liked to visit from time to time, what gives? Karlach has friends that she meets in Act 3. Shadowhear the amnesiac has friends. Astarion has his "brothers and sister". Hell, we even meet Gale's fucking CAT in Act 3. Your telling me Wyll just has no one waiting for him when he returns to the city he was forcably removed for 7 years? Could Larian not spare him just a small NPC to interact with on a friendly basis? Do you see what I mean about how dirty this character was done?

This dude literally gave up his soul for this city, and for what? His shitty ass dad who abandoned him soon afterwards?
And I know someone will say, "oh, but what abou the Counsoller lady?" And she's more of a friend of his dad, that a friend of Wyll's. Maybe if they'd given her a more pseudo paternal role in Wyll's story like they did with Elminster and Gale.


I don't know if this can entirely be blamed on the re-writes or not, but Wyll just has so little compared to everyone else it's sad, but then it becomes frustrating when you realize that every other characte but him has a multiple if not one sex scenes in this game. Hell, Astarion has like four all on his own. Off the top of my heads these are Wyll's, I'm guessing, "intimate" moments in Act 1.

You can ask to see him dance at some point. You can comfort him about his new appearance, I think there's an option to call him a handsome during that scene. And you can maybe get a kiss from him a the tiefling party, that is if you haven't cockblocked yourself by flirting with other characters and locking yourself out of that option. And that's all until Act 2.
Act 2 intimate scene is that you'll finally get that dance and a kiss(if you didn't before). Afterwards you can talk about what you mean to him and he'll give you
Now let's look at some of the companions romance scenes...
Well for Shadowheart you can earn her trust to the point where she'll share her deepest, darkest secret that's she's told no one else before. You can learn about her favorite flower. You can learn that she can't swim. She'll invite you out to drinks, and you'll get to know even more about her fears and doubts. You tease her a bit, and even make out. This is all just in Act 1 alone.
Astarion(it almost feels unfair using him, as you can sort of tell he's Larians' favorite with just how much content in general he has to mostly everyone else, but still here we go.) You have the mirror scene. The neck biting scene. The forest scene. The morning after scene. The translate his back scars for him scene. The "how do the others taste" scene. I'm probably forgetting some, but these are all in Act 1.
Alright, Alright, but how about his Act 2 scene. Well he gets a sweet moment where the two of you finally get to dance and kiss. It's such a lighthearted, nice moment especially considering how gloomy Act 2 is mostly. Afterwards he'll share what you meant to him, which honestly seems like a bit much, too soon, considering how you don't get a lot of content to see him at his most vunerable with you, just letting his guard down with you. He'll make promises about how he want to take things slow and...that's it. That's all the romantic content they have lined up for him until Act 3. He mentions how he want to take things slow. Properly court you and all, which has me excited for what's to come. Well...

Act 3 comes along and we get...A PROPOSAL. Now wait a damn minute here Larian. I was promised a slow burn. A dance, a kiss, i love you, let's get married. That's not a slow burn, that's a flash fire, what gives??? There's no funny inbetween moments, like Gale pulling the character aside and talking about how he enjoys watching the MC fight a little too much. Or picking flowers for Shadowheart. like where is this courting that we were promised? And NO, his dad doesn't acknowledge the proposal because of course he wouldn't, why would that possible interaction ever be written in.

He also has no sex scenes, and listen it's not like I really care about whether or not we get a sex scene with him. They don't matter to me at all. But everyone other companion at this point has had multiple sex scenes depending on where you take the character, and they couldn't spare a few resources to give him just one?



There is one part I want to mention that's from the exact same scene in Act 3 I just got done that really solidifies why i like Wyll as a character.

So if your playing a Dark Urge, the meeting with Gortash goes entirely differently. Gort will explain how him and Durge were actually partners and shit. After the reveal, pretty much all the origin characters who are traveling with you(I haven't checked Mint. And Astarion didn't really say shit to me after the reveal so I don't know if he's bugged or what, idrc to check) turn on you. "You were working for the Absolute this whole time! I can't believe it! Don't talk to me, I need some space." And it's very sad because even your own lover will turn on you. And you get to Wyll and he goes something along the lines of, "I knew someone who was just like you. He chose to follow the light, I know you can do it to." And it was so comforting, that at least one of my (origin)companions still believed in me and was on my side afterwards. He's just so sweet and optomistic and I just wish the writing had fully done him the justice he deserved.

So yeah, sorry if it sort of fizzled out at the end. I just wanted to hear other people's thoughts about how Wyll's character is treated in the game. The reason I made this ranty post is that I saw someone say something along the lines of, "yeah, Wyll doesn't have a lot of content, and I could say a lot about it, but I just don't care about his character so I don't care to see if he'd get more because it would probably just be boring." Well I do CARE about his character, and I don't think he's boring. So here I am making this long ass post. Sorry if it don't make much sense, I got a huge fucking headache as I was writing this.

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The issue is Wyll was rewritten too close to release. It's pretty much the same with Halsin, who was only included last minute and as a result is very bare bones in dialogue and quests. A lot of care and effort went to the female characters, with multiple Acts spanning their story arc. The only male character who got similarish treatment was Gale. Wyll and Astarion got very slim pickings, though Astarion at least gets some interaction with Raphael in Act 2. But Lazael and Shadowheart just eclipse the other companions by a mile, and Karlach has enough of a loud following that she's getting fixes just like Minthara and probably Astarion will.

Honestly, Lazael should have gotten her time with Act 1 at the Creche, Shadowheart her Act 2, and the other companions should have gotten more emphasis in Act 3 to compensate. But the story just stayed mostly Lazael and Shadowheart focused with Karlach in third place.

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Originally Posted by Zenith
The issue is Wyll was rewritten too close to release. It's pretty much the same with Halsin, who was only included last minute and as a result is very bare bones in dialogue and quests. A lot of care and effort went to the female characters, with multiple Acts spanning their story arc. The only male character who got similarish treatment was Gale. Wyll and Astarion got very slim pickings, though Astarion at least gets some interaction with Raphael in Act 2. But Lazael and Shadowheart just eclipse the other companions by a mile, and Karlach has enough of a loud following that she's getting fixes just like Minthara and probably Astarion will.

Honestly, Lazael should have gotten her time with Act 1 at the Creche, Shadowheart her Act 2, and the other companions should have gotten more emphasis in Act 3 to compensate. But the story just stayed mostly Lazael and Shadowheart focused with Karlach in third place.
The rewrite would explain how barebones his story is to the others. To+ be honest I think Astarion gets more than enough content in the game to rival Shadowheart, especially considering he's not really all that important to the plot in the grand scheme of things. He also just gets a lot of situational dialouge that the other companions just don't get. Like if you bring him to the creche and sun tan him, he'll make a comment on it, something that none of the others get to comment on.

My feelings on the rewrite are Larian says they did it because they apparently wanted to do right by the character, but it seemed as though not a lot of care was put into it. If there wasn't enough time to do it properly maybe they should've just stuck with what they had at first back in the EA. It also still doesn't explain his lack of relationships in the city either. Did he ever have any of those planned? And then there's the matter of the art book and his lack of concepts in the book.

Halsin was a character they squeezed into the story for fanfare. To be honest with how he's written, I do think he should've been just a fling you could have in Act 2. Similar to the drow twins.

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Just linking to some previous discussions about Wyll: A big decision for Wyll, but no option to let him choose and Wyll romance.

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Since I do this all in quotes, there's no way in the House of Hope I'm doing this with spoiler tags. Nothing major in here, anyway and I took out all of the Act 3 specifics.

Originally Posted by Ubie
Want to start off by saying I like Wyll.
Then I'll start my reply by stating I don't. We're off to a good start smile

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People like to joke that he's "just a guy" of the group, but I disagree.
I tend to think of him as the Preston Garvey of the Sword Coast. Just with a single settlement to concern himself with.

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...impressive when you remember that Wyll has the largest Charisma/persuasion stat of all the origin characters too when you think about it.
With the exception of Halsin, who I believe to be a bear that changes into druid form - all the characters were written to their stats very nicely. But that is Wyll's schtick. He's a good, smooth talker but otherwise rather lacking. He isn't particularly smart, wise, or strong, and it's showing. So to be as awesome a hero as he regards himself, he had to make a deal with the devil.

I mean, he's a Warlock. He wields his blade by being *charismatic* about it.

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I think the scene that really exemplifies my issue with Wyll's writing in this game is this scene in Act 3:

No, it's all the scenes prior to it. Remember the very first time you meet him? He introduces himself to the enemy with a bloody catchphrase. He *loves* being the perceived hero. But. He's hunting Advocatus Diaboli, right? But in the time it took you to get to the grove, he already settles himself and goes to train Tiefling kids, for no other reason than showing off how awesome he is. He can't ever make a proper decision on his own, he's completely reliant on you to fix his life, which he himself ruined so he could be a perceived hero. This, in turn, goes for Gale, too, but that aside.

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What I can't buy is that he has no strong opinions, not even a strong look on anything that's happening right now.

That's exactly who he is, throughout the game though. Smooth talker, but a weak man. IN a sense, I kind of like that about him. Him being a weak man that wants to be heroic, is exactly what drove him to his Patron. Where that's conerned, I can compare him to Anomen, who was a complete and total hypocrite through and through. I like falws in characters. But, Wyll has the personality of a weed wacker and he never ever shines or has a character redeeming arc, whereas Anomen actually became a decent man [if you take that route with him]

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I was honestly impressed. I've been playing this game since launch, and though to myself, "Wow, this game really scratched an itch I haven't felt since finishing DAO. You can really see the Bioware-like influence in this game. They even manage to mimic the questionable writing decisions of their black characters in the game.

Eh, what? Which black characters are we talking about, here? Ehm. Valygar? I love Valygar. Kotor? I don't even know if there *is* a black character in KotOR, everyone's Asian in Jade Empire.... Then... DAO, so, Sten? I love Sten. What's next? Ehm. Oh, the guy from Mass Effect 2. The one black guy with no-father-problems. Yeah, I got you.

Truthfully, I think they dropped the ball on writing men, and not by accident, either. The one black person just had the bad luck of being one, but the white men have similar issues. Don;t get me started on Halsin and Gale. Sheesh.

You're right Wyll only shines with Karlach beside him, and Karlach steals that show. And it's *very* clear who's the man of the house in that pairing. Karlach *can* make decisions for herself, and does so. Karlach sees her fate a mile away and shrugs it off to do the things that matter. Love, work, make it count. Huh. Yeah, none of the dudes in the party [or outside of it] are like that. You can tell Karlach what to decide, but she'll tell you no, and what she wants instead. Wyll doesn't even decide anything, you have to.

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I think a big issue with a lot of Wyll's scenes is that we, the MC, end up doing most of the talking for him.
Precisely.
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There's a lack of emotional payoff with a lot of Wyll's story.

That's because he's not involved in it. Tav is. Tav decides everything for him, and he goes along. And that's if you bring him along, he doesn't need to be there for his own quests. He can just sit in camp, Tell his awesome stories to Volo while you do his quests for him.

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Act 3 comes along and we get...A PROPOSAL.
That's funny, because I compare him to Preston Garvey. "Hey, did I make clear that I love you, yet?"
Honestly, though? That to me *is* the slow burn. Get married first, bang later. Nah, that fits him. If you have Karlach along, he gets his devil face and that looks horny though. I bet he'll love you long time.

Last edited by rodeolifant; 07/09/23 03:35 AM.

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I'm honestly sad, that Will gets so few attention. He is a good person, who didn't make the best life decisions and his story had so much more potential. He is the son of the duke, yet if you go with him through Baldurs Gate and no one reacts to him. He should have been the main companion focus in BG, given his involvement with the city, yet he says not too much.
People don't seem to be interested in Wyll at all. I posted a question here about his quest in act 3 and didn't even get an answer. Even my thread about a scratched companion did get more.
I like Wyll, but he is a bit halfheartedly written. He needs a fix more than the late companions tbh, because Minthara and Halsin are optional, but Will is a central origin companion, he needs a bit more love.


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Will is optional, you can not recruit him perfectly, he can also abandon you and nothing happens, I don't know where he is, he is mandatory. In reality they are all quite optional, the only mandatory and essential ones are tav and the emperor

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For me the best part about Wyll is Mizora. Ta-ta.

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The problem us, as Chiquidmaster so succinctly put it, he is optional. His storyline surrounding his father should be way more important to the overall plot than it is. Structurally speaking, I think the game would probably have been better storywise if he, Lae'zel and Shadowheart were actually mandatory. Based on the amount of focus their storyline could reasonably get in each act, having them as characters the writers knew would be there in any playthrough would have made them (especially Wyll) better written and made the story feel more anchored. Imagine if in Dragon Age Origins you could have killed Alistair and Morrigan. They each have major moments in the game that are vital to the progress of rhe story and carry real weight potentially. How would it have gone if the writers had to account for either not being there?

Imagine a version of the story where Wyll's connections to the city allowed you access to certain places, or opened the door to plot lines. Imagine if trying to save his father was one of the major throughlines of act 3, with that being how you were going to overcome Gortash somehow. Those are options you don't get if the writers can't rely on the character's presence.

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I wanted to keep him around because he was my Warlock buddy and I actually thought his pact storyline was going to be really interesting.
Instead the only good thing about him became Mizora being Mizora lol.
If anything I wish you could've '' stolen '' her and made a pact with her instead, Wyll kinda just felt like he was... There.
There wasn't much to him.

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As for mandatory, I reckon there is a 'default canon' party, like Charname, Imoen, Khalid, Jaheira, Minsc and Jaheira in BG1.
In BG3 it's Lae'Zel, Shadowheart, Gale and Astarion. That's the first characters you meet, they have the most content between them, and it's the classic Fighter/Cleric/Roge/Mage party.


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Originally Posted by rodeolifant
As for mandatory, I reckon there is a 'default canon' party, like Charname, Imoen, Khalid, Jaheira, Minsc and Jaheira in BG1.
In BG3 it's Lae'Zel, Shadowheart, Gale and Astarion. That's the first characters you meet, they have the most content between them, and it's the classic Fighter/Cleric/Roge/Mage party.

I think you might be right. Dark Urge as the MC (seeing how much that character is connected to the main story) and the party consisting of Lae'Zel (Githyanki representative), Shadowheart (Artifact/Shar connection), Gale (Mystra) and Astarion (Baldur's Gate/Vampire noble connection)

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As for Wyll, I remember liking him during the Early Access and wanting to explore the deeper connections he had to the Nine Hells/Mizora (someone correct me if I'm wrong but wasn't there a datamined info that talked about Mizora being a daughter of some bigwig devil) but on release he just turned into a dude that was in my party. The rewrites this game went through aren't doing the story any favors to be honest.

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Originally Posted by Chiquidmaster
Will is optional, you can not recruit him perfectly, he can also abandon you and nothing happens, I don't know where he is, he is mandatory. In reality they are all quite optional, the only mandatory and essential ones are tav and the emperor
Ignoring the fact that all the characters in the game are optional. It really wouldn't change the fact that even when you do have him in the Party, none of his content seems to want to involve him at all. It doesn't explain why it has us the MC talking in his sted, nor does it explain his lack of content outside of his personal plot. Again, where is this man's friends at? We can take Gale to go visit his ex, Mystra, and he'll have that entire conversation alone with her. This is something Wyll simply doesn't get with his character.

Karlach doesn't fit into the Mage/Rouge/Healer/Fighter dynamic, yet she still gets plenty to do story wise. She's allowed to interact with the one of the main boss of the story AND she gets to speak her mind. I don't think Wyll is meant to be a weak-minded person. The writing just makes him come off as weak.

It's just bad writing decisions from Larian concerning specifically him that drags both his story and character down.

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I wouldn't go as far as to call Wyll weak minded. Not everyone needs to be a Karlach cringe alpha just blurting things out left and right as the emotions take her. He has his strong opinions. What's missing is the content. He seems the most normal cast member to me personality wise, in terms of who you'd meet in real life in a normal setting, not some weirdo otaku convention or Tumblr community. He has his morals, he comments on other companion's situations, and he has a rather healthy evaluation of his pact with Mizora and of his interaction with his father. In fact, for how Wyll's father behaved, Wyll has a pretty impressively mature take on things.

Shadowheart can at times be normal, but then she's also a schizophrenic in writing. While commenting on Karlach's scene with Gortash where she's devastated she's gonna burn out from the engine, Shadowheart first has a sad face commenting on the cruelty of the situation, then immediately her face turns to a smirk and says we're all bound to die anyways. Bonkers dialogue. Astarion is always an insincere ass to anyone but himself. Gale would be another of the more normal characters if he wasn't constantly going on about his mommy issues with Mystra, and the final normal character would be Jaheira. Halsin could have been normal if not for the forced carcicature of him as a polyamorous horny bear the writers ruined his character with.

You don't need to make characters weird or caricatures to make them interesting.

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Originally Posted by Zenith
I wouldn't go as far as to call Wyll weak minded. Not everyone needs to be a Karlach cringe alpha just blurting things out left and right as the emotions take her. He has his strong opinions. What's missing is the content. He seems the most normal cast member to me personality wise, in terms of who you'd meet in real life in a normal setting, not some weirdo otaku convention or Tumblr community. He has his morals, he comments on other companion's situations, and he has a rather healthy evaluation of his pact with Mizora and of his interaction with his father. In fact, for how Wyll's father behaved, Wyll has a pretty impressively mature take on things.

Shadowheart can at times be normal, but then she's also a schizophrenic in writing. While commenting on Karlach's scene with Gortash where she's devastated she's gonna burn out from the engine, Shadowheart first has a sad face commenting on the cruelty of the situation, then immediately her face turns to a smirk and says we're all bound to die anyways. Bonkers dialogue. Astarion is always an insincere ass to anyone but himself. Gale would be another of the more normal characters if he wasn't constantly going on about his mommy issues with Mystra, and the final normal character would be Jaheira. Halsin could have been normal if not for the forced carcicature of him as a polyamorous horny bear the writers ruined his character with.

You don't need to make characters weird or caricatures to make them interesting.
I totally agree about Wyll, he has a very realistic grip about his situation and a very down to earth character.

I would include Lae'zel among the pretty normal characters. She is a typical githyanki girl, who gets her beliefs shaken, is never insincere and very open about her intentions.


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Originally Posted by Rotsen
I think you might be right. Dark Urge as the MC (seeing how much that character is connected to the main story) and the party consisting of Lae'Zel (Githyanki representative), Shadowheart (Artifact/Shar connection), Gale (Mystra) and Astarion (Baldur's Gate/Vampire noble connection)

Truth be told, what I meant was literally Lae'zel, Shadow, Astarion and Gale. No Tav, No Durge. That's the party and Lae'Zel is the leader. Everyone else is supporting cast.

Now, Karlach was *always* supporting cast, she was supposed to be recruitable like Jaheira and Halsin was. Wyll was always main cast, but Wyll is.... Well, not much without Karlach, and Karlach is *clearly* the better character of the two, sad ending and lackluster quests and all. And Karlach is a late addition. I think she was always recruitable, but not intended as an Origin. But, seeing as she's recruitable right in Ac1, making her an Origin is peanuts, considering she already has interactions with most everything. But either way, Karlach is what makes Wyll remotely interesting -and she didn't even get Photoshopped into the promotional art. Even *MIZORA* is on the promotional art, see: https://baldursgate3.game/

That's not saying supporting cast is irrelevant or anything, that's like saying Gul Dukat isn't relevant to DS9, and he most certainly is. But Wyll is more like Miles O Brien on TNG. Just, nice to see again, quick hello at the transporter room, but otherwise kind of there with only a single episode where he gets to do something. Everyone on the main cast tells him what to do, and he is otherwise forgettable and interchangeable. What I'd have liked to see, then, is for him to be Miles O'Brien, but on DS9.

You know, main cast. Because he's on the poster.


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I personally enjoyed EA Wyll. I thought that his moral struggle then was quite interesting and more textured than what we ultimately got. I also find his relationship with Karlach to be a little odd, to be honest. After the quest is said and done, we never really get to explore their relationship, even though they supposedly became very good friends. I would have liked to see them develop from animosity to the more complex after-revelation feelings, and finally BFFs.

After some thought, I think BG3 would really benefit, as some said, from some NPCs being mandatory. They are much more tied to the main plot than the companions in D:OS2 were, and trying to write around their supposed abscence makes their storyline weaker. I don't think it's worth it.

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All the characters lack content in act 3. Because it is not finished. It makes me more and more confused these threads where people nag about their favourite character having less content than all the others.

It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.

But ofc, I hope you get your Wyll fixed, as much as I hope Karlach gets fixed, and Shadowheart, and Astarion and everyone. The plot. The bugs.

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Originally Posted by Surge90sf
All the characters lack content in act 3. Because it is not finished. It makes me more and more confused these threads where people nag about their favourite character having less content than all the others.

It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.

But ofc, I hope you get your Wyll fixed, as much as I hope Karlach gets fixed, and Shadowheart, and Astarion and everyone. The plot. The bugs.


Yeah, but some characters don't have any content or barely any in Act 1 and 2, compared to Lazael and Shadowheart. So it makes the lack in Act 3 all the more galling as you were hoping for compensation for Act 3 but it never happens.

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Laezel died in my playthrough and Astarion was sent away after the bite incident. So I cant speak for them.

But Karlach has stuff. Wyll has stuff. Gale has stuff.

And yes Shadowheart has stuff. But does she have that much? Nothing much other than the temple of Shar, or anything that ties into it.
Lots of Wyll and Mizora scenes. Karlach has her own thing with the paladins and then fixing the heart. Which yes , is inconclusive like everyone elses story. And for the record, I also want more Karlach and Wyll. But it is bigger than them. And I feel like we will be more succesfull appealing to the fact that the entirety of the last 3rd of the plot is not done.

I have read people who said the upper city was mentioned two weeks before launch. And it is gone from the game?? The epilogue was mentioned to be 20 min ish. And it is gone from the game? It looks like it was here all the stories would conclude. If we get that, maybe everyone gets what they want.

But that is just me. Thinking.

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Originally Posted by Surge90sf
It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.
Jaheira is actually fun to have with you, she has something to say about just about everything.


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Originally Posted by Ginnung
I wanted to keep him around because he was my Warlock buddy and I actually thought his pact storyline was going to be really interesting.
Instead the only good thing about him became Mizora being Mizora lol.
If anything I wish you could've '' stolen '' her and made a pact with her instead, Wyll kinda just felt like he was... There.
There wasn't much to him.

You know what I also think Mizora should've been the Tav Warlock patron instead. Not because I think she's more interesting than Wyll, far from it, but because she doesn't do shit. I think she's also another lesser victim of the rewrites, because she just doesn't make all that good a villain in Wyll's story. She shows up, spouts some lazy ass lawyer jargon like she took a community college course in law, fails at getting what she wants and then smugly leaves like she accomplished shit. Like, lady we literally had to rescue your ass at some point, where is all this confidence coming from? We can't even engage in a fun way with Wyll's contract like negotiating for a better deal, or taking her to demon court or some shit, so it seems like a waste. Like had they made Raphael, Wyll's patron, Wyll could've easily fulfill Korilla's role in story and now he has a reason to stick around even if you do morally reprehensible things like killing the tieflings. He's making a delivery to his boss, he has to stick around until the job is done.

Originally Posted by fylimar
I'm honestly sad, that Will gets so few attention. He is a good person, who didn't make the best life decisions and his story had so much more potential. He is the son of the duke, yet if you go with him through Baldurs Gate and no one reacts to him. He should have been the main companion focus in BG, given his involvement with the city, yet he says not too much.
People don't seem to be interested in Wyll at all. I posted a question here about his quest in act 3 and didn't even get an answer. Even my thread about a scratched companion did get more.
I like Wyll, but he is a bit halfheartedly written. He needs a fix more than the late companions tbh, because Minthara and Halsin are optional, but Will is a central origin companion, he needs a bit more love.

Agreed, it makes me wonder why they kept him on the poster when there's so little dedicated to him compared to the others. I don't know what they had in store for him back during the EA days, but whatever it was it looks like they didn't keep any of it for Act 3 so maybe there wasn't anything there for him either.

Originally Posted by Surge90sf
I have read people who said the upper city was mentioned two weeks before launch. And it is gone from the game?? The epilogue was mentioned to be 20 min ish. And it is gone from the game? It looks like it was here all the stories would conclude. If we get that, maybe everyone gets what they want.

But that is just me. Thinking.

Larian's statements about the Upper City seem to be all over the place. One minute they say the Upper city was going to be fully explorable area, the next they're saying oh it was always meant to only be the climax of the game. Did they forget that one of their characters was from the Upper City before they cut it?

Originally Posted by rodeolifant
Originally Posted by Surge90sf
It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.
Jaheira is actually fun to have with you, she has something to say about just about everything.
You also get to meet her kids and her co-workers all in Act 3. Like she's makes a decent spot for herself in the party in such a short amount of time.

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Which character was cut?

NEver met Jaheiras family tbh, you are bombared with quests that pretend they will add to the narrative then never do. All momentum in the main story dissappears. Found myself rushing towards the end after a brilliant start.

Act 3 is still EA and needs fixing.

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Originally Posted by Ubie
Like had they made Raphael, Wyll's patron, Wyll could've easily fulfill Korilla's role in story and now he has a reason to stick around even if you do morally reprehensible things like killing the tieflings. He's making a delivery to his boss, he has to stick around until the job is done.

Actually annoyed we didn't get something like this, lmao.

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More Raphael would've been fantastic.

And it would've made that fight in the House of Hope even better than it already is.

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Originally Posted by Surge90sf
Which character was cut?

NEver met Jaheiras family tbh, you are bombared with quests that pretend they will add to the narrative then never do. All momentum in the main story dissappears. Found myself rushing towards the end after a brilliant start.

Act 3 is still EA and needs fixing.

Helia, the halfling werewolf bard. She was cut probably for Halsin and Minthara,which is a shame, because she sounded like she had a great story and at least Halsin brings nothing to the table, but being a sex menace.


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Never heard of her and I played EA.

Thought seeing she's a halfling I'm kinda glad. That's one of two races I despise and I'd have to bring her for quests.

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Originally Posted by Imora DalSyn
Never heard of her and I played EA.

Thought seeing she's a halfling I'm kinda glad. That's one of two races I despise and I'd have to bring her for quests.
Well, I'm not glad and made a halfling bard as my first character to honour Helia.


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What frustrates me even further about his dad is that even if Wyll is DEAD, you can't tell Ravenguard about it. You can tell him that fucking FLORRICK is dead, but not his own goddamn son. It's incredibly dumb imo. It's a small detail but it shows how Larian cares more about a near-insignificant character like Florrick than one of your main party members.

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Roah Moonglow alone makes me despise Halflings. Seriously, though, Hellia sounds cool and I'm a little disappointed she doesn't exist anymore.

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Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.

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Originally Posted by Olive Tree
Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.
Technically he did not kill her, just the guys who did hold the door open. (What he describes is basically the Rise of the Dragon Queen adventure from the early days of D&D 5E)

But yes, like so many things, the EA version was much better than what we got in the end.
Its really disheartening to see how hard Larian worked to make their game worse.

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ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'


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Originally Posted by Ixal
Originally Posted by Olive Tree
Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.
Technically he did not kill her, just the guys who did hold the door open. (What he describes is basically the Rise of the Dragon Queen adventure from the early days of D&D 5E)

But yes, like so many things, the EA version was much better than what we got in the end.
Its really disheartening to see how hard Larian worked to make their game worse.


Disagree on that valuation. His EA personality was creepy and self-aggrandizing. He referred to himself in the third person constantly in dialogue. He came off a clown to me. Mizora being this damsel in distress figure also makes way less sense as a fiend patron. The rewrite grounded him as a heroic figure but not full of it, and Mizora is vastly improved as a depiction of a fiendish patron.

Wyll lacks content, sure, but the rewrite was an improvement on his previous pompous Don Quixote EA depiction.

I also think people don't use Wyll in their party not only because of lack of content, but because warlock is such a terrible class and weak compared to sorc/wizard, and the fact is most people will not respec the origins of their companions, it's very anti-RP when you see a warlock in service of a devil in dialogue respecced to paladin or storm sorcerer. I look at those 3 puny lv5 spell slots by lv12, no access to powerful lv6 spells like Chain Lightning or Art of War, 90% of the warlock invocations gained over leveling are worthless and many are just late acquisitions of what another class gets 2-3 levels earlier at lesser cost, and the gameplay loop essentially boils down to charm+eldritch blast spam for lesser damage than the other casters, and most people won't bother to put him in their party when Gale is flinging Chain Lightnings, Fireballs with no friendly fire due to spell sculpting, massive ice storms without friendly fire due to spell sculpting, Gale sits on a total of 4 lv4, 3 lv5, 1 lv6 spell slots plus another 4 slots of lv3, lv2, lv1 slots to cast magic missiles with or CC spells.

Warlock is just so bad as a class, people quickly realize that and he's getting left out of most party comps. He's in the same boat as Minsc, except with Minsc at least you can see him as a Berserker from his previous life before meeting Boo and becoming a beastmaster ranger (which is weak in this game, and stat blocks don't support Minsc being a ranger with both 2H proficiency and bow proficiency).

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Originally Posted by fylimar
ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'

I'll be the devil's advocate (no pun intended) and say that Wyll can get both a custom robe (if you kill Karlarch) and a custom rapier (if you save Mizora and ask for a reward) in the course of his storyline, though I'd much rather he had his swashbuckling armor with the chest exposed like in the concept art. For reasons!

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Originally Posted by Copperspoon
Originally Posted by fylimar
ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'

I'll be the devil's advocate (no pun intended) and say that Wyll can get both a custom robe (if you kill Karlarch) and a custom rapier (if you save Mizora and ask for a reward) in the course of his storyline, though I'd much rather he had his swashbuckling armor with the chest exposed like in the concept art. For reasons!


The rapier you will only get if he's in the party at the Mindflayer colony. If you save that hoebag and Wyll is not in your party, that stank fiend will give you nuffin! I was mad, but I love me some Gale and Halsin, and Shadowheart is kinda mandatory as a cleric, so no space for garbage warlock class Wyll for a section of the game where you get no rests.

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Originally Posted by Olive Tree
What frustrates me even further about his dad is that even if Wyll is DEAD, you can't tell Ravenguard about it. You can tell him that fucking FLORRICK is dead, but not his own goddamn son. It's incredibly dumb imo. It's a small detail but it shows how Larian cares more about a near-insignificant character like Florrick than one of your main party members.

I wanted to say that maybe it's because there's no way to have Wyll in your party, and have him die without you betray the tieflings, but no. Wyll can also die if you forget to save Mizora, so...Yeah, it's insane that they could remember a random NPC who could also die at any point in the story, than they did one of their own main characters. Wyll's story more than anything needed some heavy revisions before they signed off on it because what they gave us really looks like they just didn't give a fuck when you start picking at it. Although I was watching Wyll's voice actor talk about his experience, apparently he had only 7/8 months(apparently he started in November last year) to record about 1500 lines for the character, which explains a lot. Although I think he and Karlach started at the same time according to her actress.


Originally Posted by Zenith
I also think people don't use Wyll in their party not only because of lack of content, but because warlock is such a terrible class and weak compared to sorc/wizard, and the fact is most people will not respec the origins of their companions, it's very anti-RP when you see a warlock in service of a devil in dialogue respecced to paladin or storm sorcerer. I look at those 3 puny lv5 spell slots by lv12, no access to powerful lv6 spells like Chain Lightning or Art of War, 90% of the warlock invocations gained over leveling are worthless and many are just late acquisitions of what another class gets 2-3 levels earlier at lesser cost, and the gameplay loop essentially boils down to charm+eldritch blast spam for lesser damage than the other casters, and most people won't bother to put him in their party when Gale is flinging Chain Lightnings, Fireballs with no friendly fire due to spell sculpting, massive ice storms without friendly fire due to spell sculpting, Gale sits on a total of 4 lv4, 3 lv5, 1 lv6 spell slots plus another 4 slots of lv3, lv2, lv1 slots to cast magic missiles with or CC spells.

On his class being the reason why he's not more popular...I never had an issue using it. Fall damage and knock-back is king. I found that he synergized a lot more with the team I was using than Gale did whenever I used him, as I could just push enemies back away from my character, or into spikes/fogs I had set up repeatably. If people don't want to multi-class to better their companions, that's on them. Wyll as a Bard/Warlock Warlock/Paladin is great though. Especially bard for outside battle.

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On another note, I wish there was a specials dialogue option you could get for finding Wyll's father diary about him and the mermaids. Any other character it would probably net you one for finding it, especially since you have to go out of your way to find it. So much of Wyll's Act 3 quest is tied to his father, and there's a lack of focus on their relationship and history outside of his father being an ass to him. Stuff like the diary at least makes it to where it sort of makes sense as to why Wyll isn't more bitter towards his dad later on and quick to forgive him. If they couldn't have given him something else to do in the city before the Iron Throne, the least they could've did was further flesh out those two relationship.
Wyll mentions that his father missed the "Wyll he once knew", but who was Wyll before Mizora anyway? The player hardly knows who that person is himself. Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer. Would make the random choice for him to decide to become a Duke a little less jarring if that was the case.

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Originally Posted by Ubie
Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer.

This is exactly what Wyll tells us his father's plans were for him.

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Originally Posted by Tarlonniel
Originally Posted by Ubie
Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer.

This is exactly what Wyll tells us his father's plans were for him.
Thanks, I must've missed that dialogue. Then I guess I wish we got to see more of the politician side of him while we were running around.

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