Originally Posted by Tuco
If "becoming too powerful" was a genuine concern for the designers, we wouldn't have an entire skilltree of "Mindflayer power-ups" and a whole collection of house rules and/or incorrect implementations making our characters far more powerful that they are supposed to be at level 12.

+1

Thief gives another bonus action, haste gives another action that can be used for anything, . . . the list is endless.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: