In the ending, you forever wander the plane, not become a brick for the wall, as per narrator said. Unless it’s the same, but not clarified.
So other Bhaalspawn could possibly get a good ending, while we do not no matter who we RP as? I get Dark Urge past is one thing, but after suffering from Amnesia they can devote themselves to a god/goddess and a code of honor like paladin.
The game even references it in an early scene that can be very easily missed.
"For the uninitiated, the Dark Urge has an early "secret" nightmare scene where they think about their bloody past. This is extremely easy to miss, as some early game events trigger other night-time scenes that override it and cause it to never play (As far as I'm aware of: recruiting Lae'zel and/or fending off the first goblin attack). The easiest way to see this scene is to Long Rest the moment you wake up on the beach; don't even need supplies, just Partial Rest."
Here are race and class, the post is on reddit. The link is at the bottom:
Race answers
There are no distinct subrace lines. Every race answer ends with the line: "When you try to think of a home your mind twists itself back to indulge in the delights of the day." Exotic races have an additional line before it: "It must have been a very long time since you were among your kind."
Generic Race Line: Elf, Human, Half-Elf, Halfling, Half-Orc - Your kinsfolk are found everywhere, aren't they? It doesn't narrow much down.
Exotic Race Lines:
Tiefling - The magma of Hell's knowledge sometimes bubbles up in your brain's crater, but never reaches a true fire.
Drow - Images of the Underdark's famed torments sometimes flicker in your head, but your place amongst your kin seems long-lost.
Githyanki - You have been fighting since birth, such as Vlaakith preaches, but you feel little connection to any creche. Barely a call to your queen.
Dwarf - The comforts of the mine, a simple life, somehow you doubt you led. They don't call to you.
Gnome - Do you feel jolly? Aren't you meant to feel jolly? You don't make for a very good gnome.
Dragonborn - The ancestral knowledge of your dragon-clan is diluted amid the liquid hate in your blood.
Class answers
There are no distinct lines for subclasses.
Barbarian - The rages in your heart arise as an ancient instinct - your skill in the fray is but a long-lost muscle memory.
Bard - The call to song is a hollow joy. You are more suited to death's dirge.
Cleric (same for every deity) - The worship of your God feels an ancient fool's errand you are only following out of habit. When you call to the skies there is no answer.
Druid - Nature provides some soft comforts, but your draw to it is only some faded instinct.
Fighter - Though you know how to call to order, hold a line and wield a blade, you are doing so out of habit and a forgotten instinct.
Monk - For a monk, you do hyperventilate an awful lot.
Paladin - The oath you awoke with is some faded instinct. What does it even stand for?
Ranger - The frost of the mountain, the sand of the beach, the mulch of the swamp. There are hints of the trails left. But they are far away.
Sorcerer - You are fortunate your sorceries come from your instincts and not your mangled head.
Warlock - Whatever deal you made with your patron still stands, but they are in your magics, not in your mind.
Wizard - All your education, your knack for spells is only present as some distant instinct.
Rogue - A friend of daggers; all your skills match those of a hot-blooded killer.
[Note: every other Class line is followed up by "The lingering traces of your battle-intuitions are there. But the sly Urge within calls you to use them for harm." and then "You recall waking up hearing the pounding war drum of blood". Rogue is the exception, and skips the "lingering traces" line.]
The post:
https://www.reddit.com/r/BaldursGat...al_dark_urge_dream_about_race_and_class/