Originally Posted by Björn Persson
I think it's poorly done in the game. Shutting you out of previous parts of the game/map when you advance. I believe that you should be able to visit every area in the game even as you progress through the story. In a game like Baldurs gate, you want an open world. Bg1 and 2 never did this. You could explore everything, even if you advanced to being close to clear the game. This Is in my opinion a flaw. I do see why they want to close off earlier areas, for the story. But it is a bad choice. The players should be able to explore everything, even if they have advanced storywise. In my opinion.

BG3 is amazing in a lot of ways, but in the open world part, they fail.
It's not an open world game. Lol.


I don't want to think about why my eye is itching.