Originally Posted by Madscientist
Well, when I understand all of you correctly the best open world game was Gothic 1.
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In that sense BG1 was better than BG2.
BG1 was one giant map ( plus indoor areas and dungeons ) and nothing but strong monsters stopped you from going everywhere.
Yes, I would quote Gothic1&2 as my favourite examples of open world RPG.

And while I prefer BG2 over BG1, yes, the open world, free roam nature of BG1 is for me it's strongest point - both on its own and compared to its sequel.

Originally Posted by Björn Persson
I think it's poorly done in the game. Shutting you out of previous parts of the game/map when you advance. I believe that you should be able to visit every area in the game even as you progress through the story.
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BG3 is amazing in a lot of ways, but in the open world part, they fail.
I don't mind cut off points - or cut off point. There is only one, max2 really. However, I really didn't appreciate "end of act1" warning, as it is not clear what is being cut off exactly.