Originally Posted by PubisDeciusMons
Largely agree with this ranking. Humans are so bad that they actually feel like a major balance issue, you actually feel the weakness as compared to every other race. The change from Early Access where they got +1 all stats is actually worse. The carrying capacity boost is not only pointless but also strangely illogical from an RP standpoint. A human can carry more than a half-orc who both max out their STR? They should just have retained +1 all stats and added the extra feat that variant humans got in the 5th edition tabletop rules. Or if that's too strong, let them have +1 to a single stat of choice plus the extra feat.

Extra feat is hella strong btw. Maybe if they got to pick from a short list of them. Otherwise the correct answer would be ASI.

anything adding extra stats is also strong. What they have now is on par with what other races get. Most other races get weapon/armor proficiencies or something like darkvision or a resistance. Races like Drow and Dueregar used to have level adjustments because they were so strong. Dunno why they scrapped that.

Dragonborn don't even get the resilience that draconic sorcerers get AND THEY'RE LITERALLY COVERED IN SCALES. Not just patches of them. They get a badly scaling breath attack and a resist. that's it. That breath attack does up to 12 damage at level 6. It's awful.

If you like humans, play humans. There's no need to min max.