I agree with this to an extent.

From an RP standpoint, when you realize you have a tadpole in your head, it makes 0 sense to spam rests. All "end of day story" should be queued so you don't miss anything. You should be able to see 3 events in one camp for example, not just 1 per rest.

I like timing of quests (in the sense that you have one long rest to finish X quest). But not ambush in camp, when I come to camp I want to relax with the story content.