Dear Larian, can you please really hear what's being said by OP? There could be minor disagreement on few points like Wyvern poison (for example,Tav just do not have the time to uncork that poison before being hit by Absolute's will), but overall - not only valid and logical, but neccessary adjustments are being proposed. Please, do not discard such a valuable feedback as above.
For me the utmost importance is "many scenes per 1 long rest", and Orpheus/Emperor arc (from it's start, too much railroading, Orpheus is in no position to stay ignorant if we do not wholly take Emperor's side from the start). And please. Make our choices made during the game matter _more_. Right now we are lacking it regatding to side quests, ending, railroading like it never happened". It is not honest towards your players. Do I need to explain myself clearer? If so, just tell.
All the reaction to the things happening and plots advancing has to be re-checked again, too, even though it's incredible amoint of work. But without that, the logic of the narrative is simply being broken sometimes. Can we live with that? Sure, but the whole magic buildup you were creating masterfully just goes pff in times like that.
Besides, it's painful to see a great amount of work by talented people coming apart because of not-good-enough QA polishing.
We understand you are tired from development and the scope of the project is great, but once again, put yourselves in our shoes. We love your game and would like to see it polished to coherency in all important matters.
Last edited by Ellenhard; 08/09/23 02:58 PM.