Originally Posted by Shifter
Uhm yea I think the point you guys are making about origin characters needing to be more 'streamlined' (at least in the beginning) than the companions recruited later on makes sense.
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As for romancability of companions, it makes me sad that we don't have dwarf, halfling, gnome and goblin companions.
Well, I didn't like D:OS2, so lets agree to disagree smile.

Personally, I think that "Origins" are a straight up rotten idea, making origins/custom and companions troubled in design. You make a game with pre-determined protagonist or custom. Writing content that would fit both customs and pre-made, and write characters who can act as playable protagonists, and recruitable companions dilutes each implementation to the point that I find each individual application of them dissappointing. That's a general tendency of Larian, that doesn't gel with me - trying to conflicting ideas at the same time, rather than picking a line and sticking to it.

I am also disappointment there isn't more variety in companions, even putting romance aside. While overall I found companions to be pretty alright, with some really enjoyable individual sequences, I am not convinced BG3 companions are so deep as to make it up for the small roster, though. I haven't really found them to be more, than what we ususaly get from cRPGs.