Here are some of my thoughts.
Act 3 has left me a bit deflated and occasionally frustrated. There seems very little direction as to what to do next and, whilst this isn't entirely bad, I am left feeling spoiled for choice as to what to do next, and wondering will this adversely impact another quest line if I do it. In short, there seems too much going on in too small a space.
I also often feel my party is underpowered for a lot of the encounters (despite being Level 11). This leads you to wander around trying to find something to do next in order to level up. Some events seem to be virtually impossible unless you party is made up of characters of a specific class, with specific items and spells. This reduces the role play aspect of the game by railroading you into certain options/choices. Sometimes I feel I'm doing things in the wrong order and have to keep going back to earlier saves to try a different route or choices.
This brings me onto save scumming. You can't seem to get away without doing this at some points, especially the Iron Throne quest. It took me around three hours just to get to the point where I made it out with
9 hostages (I think there a 12 including the Duke).
This just ruins the immersive feel.
Overall, I love the game. Acts 1 and 2 had a few minor issues but, overall, were brilliant. Act 3 just needs to be tweaked so as to keep the feel of the game and allow for more role play.
What do others think about Act 3?