I liked Act 1 a lot despise the overwhelming sense of familiarity that came from 3 years of EA.
I liked most of what was there for Act 2 even if it felt a lot shorter than the other two and it would have benefitted from one or two extra areas (it's also worth noting that I initially rated it higher since I counted the mountain pass/creche as a part of it, when it's apparently considered still Act 1).
I... have very mixed feelings about Act 3 so far.
For one, performances and bugs were bad enough that they turned me off from playing the game entirely and I'm kinda sitting here waiting for further improvements at this point.
Also, it feels... Fairly monotone. With most of the action happening in the city streets and the sewers, there's a perceived lack of variety I can't shake off. I think I would prefer if the structure of this act was closer to something like "The city is your central hub, but you'll travel all around the province to visit different places in your quest". On top of it, I don't think that "putting everything in one area" benefitted it even remotely. Separate city quartiers would have probably paced the whole thing better and offered chances for greater cosmetic variety.
That aside, it's not the amount of content that disappoints me as much how ABRUPTLY most stories and questlines seem to end.
Cazador hyped up to the high heavens turning out to be a complete push-over you can just walk into AND bitchslap in one go.
The "coven of hags" not being a thing.
Most of the companions fading into the background with very little reactivity across the entire Act 3.
And so on.
Last edited by Tuco; 09/09/23 09:21 AM.