Act 3 is exactly what I feared it would be, given Larian's history of tripping up in the final leg of their games. It is not merely that the environment and story itself feels rushed; the combat also begins to fall apart.

Act 1 was definitely my favorite. Act 2 was overall pretty good; though I did begin noticing more bugs, the overarching plot of the area seemed to have strange, confusing gaps at times, and by the end of the act I was feeling the fatigue of not having had much of a combat challenge for basically all of act 2. Act 3 was disappointing enough that I seriously considered quitting halfway through and am now putting down the game until I hear it's significantly better. Or maybe it will never be, and I'll have to research some mods to fix it.