Made an account here too to echo these issues and repeat that they are inexcusable. If this was Blizzard we�d already have 100s of videos on YouTube blasting them and asking for refunds.

Wife and I started playing and it was fine for the first 10 hours or so.

It has become COMPLETELY unplayable with us now that we are getting closer to Act 2 start. This is PS5 co op, fully updated everything, clean device, no issues in other games.

Summoning a pet or mage hand or anything that adds an entity to your party creates a 20s+ lag/freeze. You will stare at your partner and talk about how maybe Diablo 4 was actually a better co op experience. Ouch.

Changing the character you are controlling lags 5-10s every time. That applies to manually switching, ending and starting turns in combat, etc.

Every time you both log in, companion ownership and chests get bugged. Player 1 has to drop the companion to camp. Player 2 needs to reparty them. Items go into a void and then appear in a random chest, usually not the original owner�s.

GAME BREAKING: something is causing us to lose the ability to target movement with the controller stick. You will just not be able to jump, target things on the ground, or move properly at all. You can only used range attacks by toggling the enemy you have highlighted. This seems to happen every time the player is controlling an entity that despawns or dies. It also happens when you are in combat randomly. GG bug that requires reloading the whole game app, which then triggers all the bugs above.

As you can see by matching this up, by the time couch co op players reach the end of Act 1 - they will literally be spending more time frozen and frustrated with lag than playing the game.

We hope bringing more visibility to this issue will encourage Larian to address it.