Originally Posted by Olive Tree
What frustrates me even further about his dad is that even if Wyll is DEAD, you can't tell Ravenguard about it. You can tell him that fucking FLORRICK is dead, but not his own goddamn son. It's incredibly dumb imo. It's a small detail but it shows how Larian cares more about a near-insignificant character like Florrick than one of your main party members.

I wanted to say that maybe it's because there's no way to have Wyll in your party, and have him die without you betray the tieflings, but no. Wyll can also die if you forget to save Mizora, so...Yeah, it's insane that they could remember a random NPC who could also die at any point in the story, than they did one of their own main characters. Wyll's story more than anything needed some heavy revisions before they signed off on it because what they gave us really looks like they just didn't give a fuck when you start picking at it. Although I was watching Wyll's voice actor talk about his experience, apparently he had only 7/8 months(apparently he started in November last year) to record about 1500 lines for the character, which explains a lot. Although I think he and Karlach started at the same time according to her actress.


Originally Posted by Zenith
I also think people don't use Wyll in their party not only because of lack of content, but because warlock is such a terrible class and weak compared to sorc/wizard, and the fact is most people will not respec the origins of their companions, it's very anti-RP when you see a warlock in service of a devil in dialogue respecced to paladin or storm sorcerer. I look at those 3 puny lv5 spell slots by lv12, no access to powerful lv6 spells like Chain Lightning or Art of War, 90% of the warlock invocations gained over leveling are worthless and many are just late acquisitions of what another class gets 2-3 levels earlier at lesser cost, and the gameplay loop essentially boils down to charm+eldritch blast spam for lesser damage than the other casters, and most people won't bother to put him in their party when Gale is flinging Chain Lightnings, Fireballs with no friendly fire due to spell sculpting, massive ice storms without friendly fire due to spell sculpting, Gale sits on a total of 4 lv4, 3 lv5, 1 lv6 spell slots plus another 4 slots of lv3, lv2, lv1 slots to cast magic missiles with or CC spells.

On his class being the reason why he's not more popular...I never had an issue using it. Fall damage and knock-back is king. I found that he synergized a lot more with the team I was using than Gale did whenever I used him, as I could just push enemies back away from my character, or into spikes/fogs I had set up repeatably. If people don't want to multi-class to better their companions, that's on them. Wyll as a Bard/Warlock Warlock/Paladin is great though. Especially bard for outside battle.

Last edited by Ubie; 09/09/23 06:52 PM.