Originally Posted by Kendaric
Act 3 difficulty is/would be fine actually, what's causing the problem are broken or overpowered game mechanics (e.g. Haste implementation, Illithid powers, nerfed crowd control spells), overpowered gear and easy access to long resting without drawbacks/consequences. Of course it doesn't help that Act 3 is the least polished...
Yep.

Not sure what the other one is babbling about.


Councellor Florrick's favorite Warlock.

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