Originally Posted by Ixal
Originally Posted by Zerubbabel
Okay I think in the interests of Red Queen’s sanity we should refrain from utilizing further real world examples and try to discuss how Larian can makes its writing more subtle.
I don't think they can. Any indication that the fears and concerns of the Baldurans about the refugees are even just in part justified and Larian would be crucified on social and actual media.
This may be true, but can we think of games which handle political issues internal to a setting’s own logic in a nuanced manner?

I am reminded of the imperialism vs. nativism themes in Morrowind and Skyrim. The Empire is clearly colonialist and imperialist, seeking to spread and enforce its values on the natives, often with the sole purpose of exploitation. On the other hand, the native peoples of Skyrim and Morrowind hold genocidal and racist viewpoints at times: the desire to purge outlanders, enslave lesser races, confine non-natives to outside the city walls, and at times to worship demonic beings that have invaded Tamriel multiple times.

Anyone have better examples of nuance and subtlety?

EDIT: In hindsight, it's not subtle in its imperial and colonial theme; it's just nuanced. Do better, Todd Howard.

Last edited by Zerubbabel; 11/09/23 03:14 PM.

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