So I wanted to work through the campaign as a druid, but as a druid that focused as a primary melee and spell caster. I chose Circle of Land since it matches the playstyle I am looking for. I progressed 8 levels in game and then finally gave up and changed the class. I felt like I was just a burden to my teammates unless I transformed. I was an elf I had mithril armor a good short sword and a decent shield. Basically, I feel like I had the right spells and adequate gear. Unfortunately, the gameplay performance was nothing to be proud of. I would be lucky to do 6-9 points damage with melee and my spells just did not have any power for damage. Call of lightning was the most underwhelming spell of the lot. I question if shocking grasp would produce the same damage. Moonbeam was a little underwhelming I estimate an average 10 damage. Flame Sword is a nice spell, but I have an issue where it spawns into the left hand turning me into a dual wielder taking away the shield I am trained on. So next issue is you get one main attack, and you need to choose spell, melee, transform. Spell and melee you run into the mediocre damage that I explain above. 9-10 damage on a 30 plus HP opponent means you are just tanking a target till your real warrior�s finish slicing everyone down and come to help you finish your target. This kind of scenario is what forced me to transform on all battles to contribute. When you turn to an owl bear you get double attacks and an area of damage attack option. Once transformed, and only when transformed I felt like I could contribute to the team. Which then turns you into a character that is not really a spell caster anymore just a shapeshifter. I am sure there is a better way to play the class, but for me it was so underwhelming with the performance. What do you suggest? Setup, weapons, spells and I have the gear and can always change back.