I would just use the cut content, or data that is in the game files but not implemented at the moment: It will be hard for Larian to use any new asset or VA just for DLC.
DLC (somehow easy to implement without involving VA or new mocap):
Idea 1. - full Minthara romance / full companion setup for Minthara in BG3 (as rich as origin character), assuming that some of the dialogues are already recorded. This also means that she would get pregnant.
Idea 2. - longer ending and epilogues (the 2h of recorded epilogues with Jergal from Youtube for example)
Idea 3. - A specifically crafted new Difficulty setting for advanced DnD players. This would add new enemies, new enemies behaviors, more enemies during current encounters. Stronger bosses. Nerf of exp points per fights etc.
Basically I would rather get a proper in-game option for a 4th High Difficulty setting, rather than fan mods that breaks the game after each patch.
idea 4. - Upper City content. DLC would allow us to visit Upper city, and have some couple quests there.
Expansions (this would require new VA and mocap):
I would love the same treatment the BG2 got with Throne Of Bhaal.
Idea 1. - (lvls 12 - 14) Avernus expansion covering Karlach and Zariel plot (obviously)
Idea 2. - (lvls 12 - 14) Baldurs Gate after time skip, that would have new plot, new quests, access to Upper City etc.
Idea 3. - (lvls 12 - 14) any other planar / epic questline for characters at lvl +/- 14.
Alternatively - a new story and setting:
Idea 4. - (lvls 1 - 12) Underdark / Menzoberanzan plot with new characters. Larian already got assets for Underdark expansion.
Idea 5. - (lvls 1 - 12) any other DnD / Forgotten Realms settings - Watterdeap, Icewind Dale , Neverwinter etc.
I really want to believe that Larian understands that they got the tools and assets to give us MORE content with the same engine they got. The only really problem is VA and mocap, but I'm ready to pay another 300 PLN (60 USD) for it. Each fckn time.
Last edited by Konek; 12/09/23 10:35 AM.