1. Enemy ac attack hp not scaling.
I see a lot of enemy's on later lvl's that ar lvl 12 with 28hp and 11 armor class on highest difficulty.
Solution :Make them scale with armor class and attack and hp.

2. Enemy abilitys are not used. The cannot use resurrection healing. The presetted spells are cannot be used from higher spell slots. And they have only a limited spell list like 3-6 type of spless are prepared. And those spells are usly bs.
Enemy is not using consumables health potions and if they use it they use the lowest ones.

Solution make better Ai prepare more spells abilitys for them.

I don't know any one have noticed something else. Or have better ideas.
Cuz for me it clearly visible that the problem are with those things.

Last edited by ZOZO1006; 12/09/23 11:35 AM.