Also, its "Star Citizen" that cost $415 million (according to google). Starfield clocks in at $200 million. Still larger than BG3, but the correct comparison is a lot less dramatic.
The starting budget was $200 million, but I've read that the final estimated budget was much higher, at $400 million.
That being the production budget, to my understanding. If film is any comparison, that's not including the marketing budget, which for Starfield is likely enormous.
Whereas Larian achieved great success with minimal marketing dollars.
Reverse marketing budget actually - handing out EA that was so much fun to play that people were throwing money at the production of the game. A total win-win for everyone and I hope the next game from Larian Studios will follow the same path.
I'm in. I mean: consider the next game bought now, if necessary I can deposit 240 Euros for the 4 copies of the next game I will buy anyway right now.
(2 for me - PC and PS5, 1 for gf, 1 for some random stranger on the Steam forums who wins my favor. As I did with BG3 so far.)
In all honesty, I was playing the lottery with like 10 Euros for once, because BIG jackpot, and the first three things I would have done if I had won would have been:
a) Buy a Tesla Model X Plaid with custom two colour paint and full sealing (so you don't need the screen wipes anymore) b) Make a trip all across Africa and take pictures of EVERY wild species there and try all the local food c) Invest a few million Euros into Larian Studios with the condition that I can do the full consultancy on inventory UX (haha)