Or....

Stop worrying about balance and just play the damn game.

Scaling is a terrible idea. Blizzard did this to world of warcraft and zenimax did it to elder scrolls online.

You never feel stronger. Ever. Enemies are just as tough when you're a scrub as they do when you're geared to the teeth. If I'm geared to the teeth, I deserve to mow over the trash.

D&D has never been balanced. Ever. And balancing for the metagamers is a terrible, terrible idea. Why yes, let's make the game harder for the casual, non optimal dude. Great idea.

Now if you want some toggleable options that default off, then sure, fine. But we all know those never go in, and it just becomes part of the game by virtue of whiners.