In Multiplayer games people universally give the Noblestalk to Derryth without much thought even when they are playing "Good" playthroughs. I also looked online and no one could say how the quest turned out in Act 3 if you cure Baelen.
Even in "evil" playthroughs people gave Derryth the Noblestalk because they didn't want to lose a trader (and maybe didn't know about how disguise self works).
I would love to see data on this from Larian but I would bet very good money that 99% of players give the Noblestalk to Derryth which perpetuates their co-dependent relationship and the cycle of abuse.
This entire quest is brilliant. It basically proves what I suspected and what psychologists have been saying for years - most adults are not capable of moral reasoning outside of established moral guidelines which they learn in childhood. When presented with moral situations that are unfamiliar or vague people struggle and usually make bad decisions, unless they have been specifically trained to think about moral problems.
For the record, there is no ultimate reward for doing things this way, and you do miss out on a possible reward from Derryth (her wedding band worth 20g) for giving her the Noblestalk.
The reward for doing the right thing here is that you get a happy ending...for once. Both Baelen and Derryth are both better off afterwards - Derryth even talks about dating again at some point...or "getting a cat" - Baelen also runs the shop and gives you a solid discount for saving him.
Last edited by Blackheifer; 13/09/23 06:48 PM.