14. Continue to invest in performance capture technology and detailed animations. It is so nice to see an RPG see more to an actor’s performance than just the voice. Facial expression, body language, situational and idle animation all have unique ways of bringing characters to life, and the more precise and detailed they become, the more the cinematic can feel lifelike even without cutting edge graphics.
15. Lighting is a powerful thing and I hope Larian pursues more lifelike lighting and shadows.
16. Agree on COOP being great, but that it’s sometimes in conflict. I still like the idea of a COOP Dungeons and DragonMorrowSin 2: Origins, though. Like that video where one of the devs said you could be on the rooftop in one part of the city and see your friends on the other end. While a party of 4 precludes the addition of companion stories when all PCs, it would be cool if parties of 1-3 had unique ways of interacting with companion slots. If Larian insists on keeping the Origin System, keep the Origin characters voice acting and performance when played as them, but NOT for Tav or Custom Origin, who should be SILENT. This way, multiplayer parties can experience companion narrative and performance.