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Joined: Sep 2023
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Joined: Sep 2023
Some items have a passive effect that is activated when it describes "On a hit", but it is only valid for melee hits, thrown ones do not count.

As is the case with the Trident of Waves, which has as passive described: On a hit, the center of the target becomes wet.

However, this effect is only activated when you hit the trident in melee, the effect dont trigger with throwing. Which greatly ruins the power of this weapon to combine with lightning effects.

For example, I tried to create a barbarian berserker that uses the Trident of Waves with the mystic knight's linked weapon along with Nyrulna's legendary trident, a weapon in each hand, could combo when throwing them, since the trident of waves would wet the target when thrown and hit, and Nyrulna's trident could cause a shock react by having a passive effect of dealing thunder damage when thrown.

I noticed that all items with the passive effect of "On a Hit" only work as melee damage, could this be a bug? Or did I miss something?

In my opinion, thrown weapons would also count as On a Hit.

Could anyone with knowledge tell me about this?

Joined: Jul 2023
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Joined: Jul 2023
Sadly it happens with almost all effects on throw.

Joined: Feb 2021
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Joined: Feb 2021
I second that. The best would be if all thrown weapons with “on hit/miss do X” when thrown would proc the effect, but at the very least for clarity’s sake if not aplied , it should state “on melee hit/miss do X” or maybe write it in a help page about thrown smth like “on hit weapon effects do not aply when thrown weapon is used to throw”


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