Originally Posted by Gondrian
I believe that the dynamic split screen should be exactly the same as it was in DOS 1/2. I don't see any reason why it would need to be different, as I don't see why targeting or having players acting at the same time might be an obstacle for the merging camera.
Additionally, I think the dynamic split screen could play a big role in improving the game's frame rate.
I wouldn't mind them getting rid of the simultaneous actions during combat. That aspect actually made it very confusing for me to understand who's turn it is. Basically, just make it EXACTLY like DOS1/2 with BG3 story...