To be honest, I personaly think, BG3 is nowhere near a genre- or decade defining game. I have tons of fun with it, I find it highly addictive, and I am really grateful that I have something to sink my teeth in, but in term of raw quality it is maybe a 6 or 7/10. The narrative structure is a mess, you could even argue, there is not much of a narrative at all. Act 3 still baffles me, there is almost a break between the end of act 2 and the beginning of act 3, feels like a different game. And these are only a few of the bigger issues. Lots of small stuff doesn't work that well after over 2.000 bug fixes either. I'm playing around with builds at the moment, yesterday I had the the issue, that literally 5 minutes after seeing the artefact Lae'zel was in the next dialogue back to "I can feel it, we are very close to the artefact".
In terms of gameplay, I'd give it an 8/10 for the *lower level combat* right now. 9/10 for act 1 combat if they fixed the bugs. By act 3, I think the combat degrades to like a 5-6/10 because of broken homebrew rules, ridiculous items, etc. making the combat trivial and boring.
In terms of writing....well, it depends. Character writing, the characters are pretty likable and have some fantastic VAs that really help them out in that regard, despite some of their background writing being weak imo. Plot writing...I like their writing for the sidequests. I think the hag sidequest in act 1 is very well done. The game feels the best in the early moments - before the main plot begins to unravel - and in the moments where you can almost forget about the main quest. I have to be honest, I think the whole main plot is a real stinker. Someone in another thread said itbest (can't remember which one right now unfortunately): The main plot would have been far better if it leaned more into being a story about personal salvation fighting against the tadpole, but instead it turned into a dumb, generic save the world plot. Which is weird, because all the "origins" characters have themes of personal salvation in their own personal lives that could easily have mirrored the struggle against the tadpole, but it never meshes because there's no consequences to using the tadpoles for a huge chunk of the game.
Characters I'd give a 8/10: Great VAs and likable, which is the most important thing. But they feel a little dead (they mostly interact with MC, not each other), romances seem kind of half-assed, and the backstory writing for some of them, ehhhhhh....
But the main plot? Right now? Especially with the way it falls apart atrociously in the last act? 3-4/10. It just seems so disjointed to me and it starts being disjointed *right away*. You start out on EPIC ALIEN SHIP that TELEPORTS TO HELL and then you're helping some druids with some goblins BUT THEN AN ARCHDEVIL COMES TO PERSONALLY MEET YOU TO MAKE YOU A DEAL (randomly, on the beach)...it's all over the place. And I defintiely notice this more when I was trying to get myself into a second playthrough, but uh....people have a pretty muted reaction to the fact that an alien spaceship just crashlanded down the road from them in Act 1. It's actually a little jarring how little people seem to care. LIke, Nautiloids are not a common thing.
To me, BG3 right now is very much like DOS2: It has some really fun moments where the gameplay genuinely shines, and it's *so good* that it really charms you (I must have replayed the first 2 acts of DOS2 dozens of times), but the plot is always kinda dumb, and the gameplay eventually falters hard in the latter half of the game.