On a related note
I have a Dark Urge, on tactician even, who is about to enter Act 2 without Alfira/Quill ever showing up in camp.
People keep pulling exploity temporarily hostile knockout mechanics to prevent an event, and I'm about to prevent by just not long resting every 30 seconds.

I've been saying for a while now that every queued long rest event should play at the next rest.
I don't even want to know how much content I've been missing in every single save by not having narcolepsy.
And you do miss the same content in every run if you're resting non-excessively, the the prioritization methods for the events is the same.