In the final battle in Act 3 I had an elemental. The entire area is hostile so you can’t just rest so I didn’t want to dismiss my elemental summon. But the survivors in High Hall would run away and I couldn’t trigger the cinematic or talk to one of them. It was very annoying.


I understand some summons would realistic freak some people out. But certain npcs (like mentioned Oskar, or the survivors in high hall) don’t have reason to react to the summons like this. Not only because it will break the story, but because they’ve seen some sh*t.


Rawr.