It's cool to see discussion about this; I had hoped my post with suggestion of postcard epilogues would also make people think about new possibilities! Thanks!

I'm actually all in for something like a "camp" party (maybe in a tavern?) at the end of the game, where we could talk with our companions and NPC allies. I think most players love the aspect of roleplaying in games like BGIII, so it's obvious that we, as both our characters in-game and players, would want to know what all those characters plan to do about their lives post-battle, if we will be maybe sharing those plans, and how they feel about all of this. This is also why in my post the first example of image rolling out after an ending with credits was that "party choice" and celebration. I feel this is an important point storywise, both for in-game characters and those who follow their stories as players. At this exact point, the story should have a conclusion and some form of summary, and "last camp" would be perfect for this, even if you decide that after the final battle you will do something different than partying. I think this would also be an ideal in-story circle to that "first celebration camp" in the first act, and as a player, you could see firstly the difference in scale that your actions brought upon all, then the change in companion attitudes towards being some kind of hero and towards the world around them, and especially how the world receives our character now (this is the most important point for the DU characters probably).

Unfortunately, I do understand the hardships of changing things you did previously and how troublesome it can get from the point of view of the creator. That's why I suggested just images in a kind of postcard format based on things we already have in-game. That would probably be a lot easier to do than making new cinematics or creating new scenes and then implementing them in the game. From a game recipient perspective, I just really want to see some solid closure and conclusion for the story and characters; that's the most important for me. The format of how it will be done comes in second place.

But of course, if both of those ideas had been used, I would've cried from happiness, seriously. That would be a "dream come true" situation! We can only hope that in the end, Larian will deliver us the best solution for this. wink

If anyone wants to see my post with "the postcard epilogues" idea, it's HERE.