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Unless you're talking about new audio that has popped up in Patch 2, it seems Larian had planned and executed the 4th wall break dialog prior to launch, not as a response to Justice for Karlach or cigar ending. If that's the case, then why did they add those lines again in Patch 2? That makes it even more curious.
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apprentice
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apprentice
Joined: Sep 2023
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Oh, okay. I was coming from the perspective that Walking said: ...Rather than being cut content... after quoting me and my Chubblot post, which led me to believe that he was referring to FourthWall due to it being originally thought to be cut content, whereas the new patch 2 "hopelessness" dialog... was it ever cut content? I feel like that was just new content that they quickly put together. Anyway, if there was anyone else under the impression that FourthWall was Larian doubling down post-patch 2, at least that seems to be false. Needless to say, still ditto'ing sentiment that engine fix is actually the ending she deserves.
Justice for Karlach
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I'm not talking about the fourth wall break, the dialogues that pissed me, and many other people off, are the ones about her engine where she basically gives up on life. They weren't there before patch 2 and since patch 2 was supposed to give her "ending she deserves". The problem is that she was hopeful and wanting to fix herself, now she's basically stage 4 cancer patient preparing to die. And the only way to save her is going back to hell which is supposedly "ending she deserves". Which is why I, and many people say Larian doubled down on the Karlach being the only doomed companion for some reason They probably played with cards they had available at the moment. Good ending was not prepared during the game release and will take a long time to prepare it, so they've extended an existing "best" ending available. The desperation state doesn't matter, because there is no other better ending and is just added for "effect". If (and I DO hope) they'll add new fixed engine ending, fixing her when she is really desperate will be the best reward we can get.
Last edited by Rae; 17/09/23 05:57 PM.
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apprentice
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apprentice
Joined: Sep 2023
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Unless you're talking about new audio that has popped up in Patch 2, it seems Larian had planned and executed the 4th wall break dialog prior to launch, not as a response to Justice for Karlach or cigar ending. If that's the case, then why did they add those lines again in Patch 2? That makes it even more curious. Sorry I think my brain is just dying and I'm failing to both interpret and convey my words very well, lol. If you're referring to FourthWall audio files, then I am assuming those audio files had always existed since launch day, just that I don't know for sure since I haven't looked at the audio. I just didn't know if in your reply you had found a difference in audio files from launch day to Patch 2 regarding the FourthWall scene as I haven't digged through it myself (there's like 180,000+ .wem files that I'd rather programmatically process rather than listen to them manually, lol). Again, FourthWall audio could have definitely existed since launch day, just that I don't know for sure. If your original reply to me (and this one) was actually about the "hopelessness" dialog like what Feris is talking about, sorry, I just completely misinterpret you. See above post. If I'm still misinterpreting you... send some of your wishes to my poor brain as apparently it's ceasing to function (but send most of them to Larian and Karlach engine fix).
Last edited by Invuska; 17/09/23 06:24 PM.
Justice for Karlach
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The question remains. Why go out of their way, add new voice lines, cut scene and all that, instead of just adding one quest and two lines of dialogue at the end? Even if it would take longer than 2 weeks or whatever they needed for patch 2, just do that instead of the whole "ending she deserves" bullshit
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Sorry I think my brain is just dying and I'm failing to both interpret and convey my words very well, lol.
If you're referring to FourthWall audio files, then I am assuming those audio files had always existed since launch day, just that I don't know for sure since I haven't looked at the audio. I just didn't know if in your reply you had found a difference in audio files from launch day to Patch 2 regarding the FourthWall scene as I haven't digged through it myself (there's like 180,000+ .wem files that I'd rather programmatically process rather than listen to them manually, lol). Again, FourthWall audio could have definitely existed since launch day, just that I don't know for sure.
If your original reply to me (and this one) was actually about the "hopelessness" dialog like what Feris is talking about, sorry, I just completely misinterpret you. See above post.
If I'm still misinterpreting you... send some of your wishes to my poor brain as apparently it's ceasing to function (but send most of them to Larian and Karlach engine fix). From what I understand, you found the fourth wall scene voice lines in the 1.0 files. But when I looked around in the Patch 1.2 pak file today, I found those voice lines there as well. So now I'm under the impression that they're present in both the launch game and Patch 2 for some inexplicable reason. It just has me wondering why they would add those lines again in Patch 2, if they were already present at launch. Make sure to take a break! Mama K wouldn't want you to burn yourself out.
Last edited by Walking Kole; 17/09/23 06:36 PM.
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journeyman
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journeyman
Joined: Sep 2023
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For those who missed it, Cressup's twitch interview with Samantha will be up on Cress' YT channel in the coming days. Samantha answered questions for about an hour, all spoiler-free but I'd give it a listen anyway if I were you. What stuck with me was how Karlach was essentially an EA addition because of the feedback from fans, how the rest were pretty much edgelords the whole bunch. So her creation, the personality, the character we came to love, was written specifically with us players in mind. Now how the hells did this same character get their happy freedom fought and gained ending taken away from her? HUH? How is that even remotely alright. Man, I will pick the Avernus ending every single time until we get something else, but I don't support them being the only options. Even if badass, even if alive, I still know there's so much implemented in the game that could do for an engine fix on the upper plane. The character designed to be a force of good and joy and wishing to get some of that childlike innocence back because it was taken away from her, needs better than bringing her pal and love interest back to Avernus. 12 levels higher yes, but then gimme a dang DLC or something. ANYTHING LARIAN, I'LL TAKE ANYTHING AT ALL
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I have exactly 0 clue who cressup is, but is there any summary of the interview anywhere? Or is there any info when it will be available? Not that I hope to get anything from it, but it may be interesting depending the date interview took place
Last edited by Feris; 17/09/23 09:18 PM.
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journeyman
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You can find them on Twitter as Samantha linked to the page before the interview. She's a UK based twitch gamer and it was a community interview thing. Idk about when it will be available but might be a VOD on Cressup's twitch until then. Ending spoilers obviously dodged but they did touch upon Sam's feeling about that, the scene added in Act 3 and how Karlach came to be. Which I personally found pretty good tellers as for Karlach's development process that in the end also influences/d the ending process.
Last edited by NomTheBurritos; 17/09/23 09:33 PM.
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Now that I think of it, people were saying that Karlach's VA didn't like her previous character, wasn't fan of her ending and of the depressed lines. I can bet it's because of this interview
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Hopefully, she talked to Larian about it. They know how the fans feel but hearing it from the VA as well should push them even more to rectify the situtation.
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Joined: Aug 2023
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Many pages of support. Glad to see the flame still burning.
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apprentice
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Joined: Sep 2023
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Many pages of support. Glad to see the flame still burning. It will not fade away until we achieve Justice for Karlach.
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Banned
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Until we see justice done, we won't fade away
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We either get justice for Karlach or take away Larian's reputation about listening to player feedback
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journeyman
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Joined: Sep 2023
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The question remains. Why go out of their way, add new voice lines, cut scene and all that, instead of just adding one quest and two lines of dialogue at the end? Even if it would take longer than 2 weeks or whatever they needed for patch 2, just do that instead of the whole "ending she deserves" bullshit Giving her a proper ending will take months of work. Her quest essentially ends at the start of Act 2 right now (and by "end", I mean you're just told there is no fix and that's it, you're then given the opportunity to trade all those infernal irons you've collected for gear, lol). Expanding her quest beyond that would require tying it into existing Act 2 and 3 quest branches, which is complicated. They also need to record a ton of new voice lines (both for Karlach and the NPCs she interacts with in these new scenarios). The Patch 2 ending was just a stopgap until they have more time to actually finish her story (at least that's my hope). I'm guessing we'll be getting a definitive edition in ~12 months. And if not (although I highly doubt Larian won't act), I'm hoping modders can fix it. We know from the the Happily Emmie After mod in DOS2 that complex quest expansions are possible in this engine. I'm just not sure if it's possible to add audio lines. If it is, then it's possible to reach out to the VA to record a few lines for the mod (or even use ElevenLabs if she's okay with it).
Last edited by Chlamydia; 18/09/23 10:01 AM.
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apprentice
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apprentice
Joined: Sep 2023
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The question remains. Why go out of their way, add new voice lines, cut scene and all that, instead of just adding one quest and two lines of dialogue at the end? Even if it would take longer than 2 weeks or whatever they needed for patch 2, just do that instead of the whole "ending she deserves" bullshit Giving her a proper ending will take months of work. Her quest essentially ends at the start of Act 2 right now (and by "end", I mean you're just told there is no fix and that's it, you're then given the opportunity to trade all those infernal irons you've collected for gear, lol). Expanding her quest beyond that would require tying it into existing Act 2 and 3 quest branches, which is complicated. I hope she gets a proper, finished story one day (I'm assuming there will be a definitive edition at some point withing the next ~12 months). I really want to do a Karlach origin playthrough, but there is no point right now. We could have waited if Larian had given us at least a hint that we COULD expect Karlach's quest line to be improved and corrected and given a good ending like ANY other character. Unfortunately, Larian apparently prefers to remain silent, Sven Vincke left the project, new dialogues turned the once cheerful and optimistic Karlach into a cancer patient in the fourth stage who no longer wants to live. Unfortunately, we have no confidence that Karlach will not remain as it is now even in the Definitive Edition.
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journeyman
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journeyman
Joined: Sep 2023
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The question remains. Why go out of their way, add new voice lines, cut scene and all that, instead of just adding one quest and two lines of dialogue at the end? Even if it would take longer than 2 weeks or whatever they needed for patch 2, just do that instead of the whole "ending she deserves" bullshit Giving her a proper ending will take months of work. Her quest essentially ends at the start of Act 2 right now (and by "end", I mean you're just told there is no fix and that's it, you're then given the opportunity to trade all those infernal irons you've collected for gear, lol). Expanding her quest beyond that would require tying it into existing Act 2 and 3 quest branches, which is complicated. I hope she gets a proper, finished story one day (I'm assuming there will be a definitive edition at some point withing the next ~12 months). I really want to do a Karlach origin playthrough, but there is no point right now. We could have waited if Larian had given us at least a hint that we COULD expect Karlach's quest line to be improved and corrected and given a good ending like ANY other character. Unfortunately, Larian apparently prefers to remain silent, Sven Vincke left the project, new dialogues turned the once cheerful and optimistic Karlach into a cancer patient in the fourth stage who no longer wants to live. Unfortunately, we have no confidence that Karlach will not remain as it is now even in the Definitive Edition. You can't expect the devs to respond to every piece of feedback. They reworked huge parts of DOS2 without ever indicating they would. And if Larian doesn't ever finish Karlach's story (which I doubt will be the case), then modders should be able to do it.
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apprentice
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apprentice
Joined: Aug 2023
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The flame never fades off until our hearts burn for our lovest Kar... Khm, I mean, this thread never die until we get some justice. Justice for Karlach!
Justice for Karlach!
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