Originally Posted by Beechams
Eight pages in and the Team Hardcore real men still can't get their heads around the fact that nobody forces them to use the OP items or to use the broken implementation of haste or any of the other things they complain about.

There are at least 4 mods on Nexus that convert various things to 5e and several that make various classes more like 5e. There are also at least a couple which alter the level curve.

And personally I have tried using mods but it causes the game to not function. So I prefer this comes from the game studio.

Why should we need to modify the game in order to actually enjoy combat.

And I never used haste or potions, its no need. I saved them for when it was really needed, and it never was.

And I love the items implemented in the game. Its a fresh fountain of ideas, not all are overpowered. But with such items comes that we need a higher difficulty.

So you are saying we should not use the things at our disposal.

Why dont we all respec into nature clerics while at it, dress in leather armor and use melee attacks only, while keeping strenght at 8.

The primary issue with the game right now is enemy health being too low. Thats it. All the rest of their stats on tactician is in my opinion solid. Good AC, DC, saves, to hit. But their hit die is not maxed out as per table top. And they should be.50% more hitpoints would make the game dramatically more difficult, and bosses should have around 200% more hitpoints. Thats it, its literally the only fix needed. The amount of damage we can do in this game surpass Tabletop by miles in many cases. Yet enemies have tabletop stats.