Originally Posted by Gissur
As a long term DM with 20+ years experience in groups that truly min max and allowing this. Giving enemies a higher health pool and slightly higher stats (as on tactician, its perfect stats but too low health) this solves almost all problems.

For example. You have enemies with 20 to 40 hit die. The average of this vary but can be anything from 100 to 200 hitpoints. But if you ma this you are sitting at nearly 250 to 600 hitpoints. (Given that they usually have X number apart from hit die). Take ancient dragons as an example where if you give them max hitpoints, their hitpoint total is actually MORE then doubled. (in tabletop)




This is what I personally ask for since it is fun to overcome combat encounters by being forced to optimize. And in the current state of the game, if you optimize your party. Even without using consumables, the game on Tactician is similar to story mode in similar games.

The game is beautiful and so many extremly interesting items and possibilities, we should be allowed to use all this without feeling that the game provides no challenge.

We dont need a new difficulty level. Tactician is already perfect stat wise. Enemies just need more health. Problem solved and everyone that want a challenge is happy.

Just add in options, an option that would say "Enemy hit die is maxed out". And you will all see the dramatic increase in difficulty. 30% extra health from tactician is less then maxed out hit die. Maxed out hit die will in most cases be increases of 50 up to 75% extra health. I personally think this will help a lot.

I don't think this will help. Indeed I think the balance in this game is SO out of whack by act 3 that you'd likely have to inflate enemy hp into the *thousands* simply to stop people from annihilating them in the first few rounds.

I don't think much is actually going to help combat become non-trivial unless they drastically nerf *a lot* of the items they put into the game and dial back some of their own homebrew. I wonder if they're too proud to do that, or if they'll just go the "massively over-inflate monster statistics" route.