I said about "feature test rolls" not the battles. From my experience in this game there is something wrong with rolls in battles because after hundriets of strikes with a weapon having damage spread like 8-48, ninety percent of damage results were around 10-11. I haven't seen any roll close to the upper limit.
Maybe the case is that almost all enemies have a bunch of resistances - not just one like for example from fire, but mostly all of them. Which is another flaw of this game. Because I'm asking what do I need different spells or weapon types for?