Originally Posted by Aron Dalentor
We have no clue what they gonna do with her either. Act 1 came out that good because of iterative player feedback, before it all characters were really edgy and obnoxious.

Larians were left for their own devices for act 2 and 3 and while act 2 carried some of the goodness of the first, act 3 falls flat real hard. I just don't believe they can produce something good on their own without consistent outside community feedback anymore. If they shut up for a year without communication about what they gonna improve and how and just release EE without constant "this is boring/annoying shit" takes from the concerned fans I doubt it would be any good, still better than what they released but not perfect. I mean they released that ridiculous Karlach cigars ending and announced it like it was something good to satisfy the players.

Yeah see, that's the trouble though, on some level it doesn't matter what they do, because someone will be left unsatisfied. Look at this thread alone - some want the overall tragedy to stay and just be able to fight for a good ending, some think that the tragedy itself is outblown to the point of ooc and characterization needs to be fixed, some decidedly promise to drop the game whatsoever if there's no good ending, some are fine with the current endings and just want a proper quest leading up to them so that the player feels like they indeed did all they could, some want a quick fix NOW, some would prefer a bigger content addition later, some are only annoyed with the quest lacking and some dislike tragedy as a concept, for some it ruins the whole game and some love the game, just wanting a fix, etc etc, and within feedback realm all our opinions are equal.

So no matter what fix we get, if we get it, they'll choose only one route to follow out of all that, and some of us will very likely be at least partially disappointed, 'cause clearly we're imagining different things (well, not every single one of us, but you know, opinions are shared)

And in that framework I'd rather take what Larian and official writers (and the voice actor, god forbid someone tries to AI her voice for a mod) present as a solution, 'cause that at least would be 'a word of god', whether we like what it says or not. Because if fans try to do it it's just a shitshow of arguing for the correct approach waiting to happen, imo.

The cigar ending is a prime example of all that by the way. For some it's ridiculous, some generally like it with some critique (personally I'm just lacking a more firm ground for the tonal shift in regards to Avernus, if we ignore the sudden jump the campy cutscene itself is fine by me, loved running away into the credits epically lol), some took it as a genuine change for the better. For a lot of people the problem wasn't even the cutscene, it was the community update phrasing.

I'm sure feedback wasn't a uniform monolith opinion back in EA days either, and yet per your assessment they did rather good using that critique as a jumping point. I, for one, trust them to do it again.

Last edited by tarraxahum; 20/09/23 05:10 PM.

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