Act 2
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Currently trying to do this rescue without the gnomes and tieflings getting themselves killed.

I really can't understand the mentality of the morons who produce this sort of thing. Either the prisoners should stay in their cells until I give the all clear or they should just run for the boat. For them to launch themselves at the guards is just ridiculous.

First umpteen attempts last night:
Went down the oubliette, freed up the boat and then broke the wall in the gnomes cell - gnomes rush out and round to towards the tieflings cell. I get to the tiefling cell first and break the wall and the tieflings run out. Meanwhile the guards are coming through the gnomes cell and the gnomes rush back to fight them as do the tieflings.
I manage to jam a couple of my team in the wall and they stop the prisoners getting past but my people just get hammered by the guards.

Next I tried breaking into the tiefling cell first but that was about the same result.

Third time lucky. I tried doing both cells at the same time but that was worse than the previous two attempts.

I did a couple of variations on those three. Eventually gave up.

Just gave it another go tonight, this time from the other side.

Took out the guards and the scrying eyes then went in for the warder. Part way through the warder fight the gnomes and tieflings showed up in the turn order. I killed the warder easily enough then went back to the - now empty - cells. Somehow the prisoners got out of the cells through the locked door. I got a journal update notification and the two entries said Wulbren had made it back to the Last Light and that Wulbren had died trying to escape THROUGH Moonrise Towers.

Gave up at that point. EDIT: I just discovered that the levers in the warders office open the cell doors. While I was fighting the warder she went invisible while standing in front of the levers so I cast faerie fire and it was about this time that the prisoners appeared in the turn order. I doubt that faerie fire can throw levers but why would the warder open the cell doors?

If I try it tomorrow I'll maybe not take the keys from the dead guards.

Or should I clear out all of Moonrise Towers first and then come back for the prisoners?

I've not done the Mausoleum/Gauntlet/Nightsong yet and I lied my way into Moonrise. Any suggestions on the batting order would be welcome, especially the Ketheric and Nightsong part.

Last edited by Beechams; 20/09/23 08:04 PM.