In my case in particular I never got 'emotional attached' to her. It simply broke my roleplay experience (I wasn't even that far into her romance). And I think the 'solution' would be to make her romance (and any other character) in a way that behaves in the player's choosen relationship type. Not to turn a blind eye, but whatever. As you said, companions should be dynamic, and that is not dynamic at all.
You're talking from the perspective of someone that knows that interaction, what if I didn't know about it and for whatever reason got to that area of the game with all the conditions met for that to happen?
What about any other possible interactions like this one that hasn't been discovered (if there's any)?
It's simple. I think they should have implemented so kind of 'monogamous-player path' or something.
Thought to be fair, as I said in a previous post. I've never got that interaction myself, so I don't know the conditions.
And that may be why posts like this one exist. With her grow and development, she shouldn't be willingly accepting that interaction, unless that Tav has clearly proof to be a poly.
Yeah, I don't have very extensive knowledge about the paths and conversations in this scenario. I have boundaries around anything relating to traficking that I can't roleplay such scenarios. I just know how it was in my playthrough where it was very obvious from the start what this was about, for which I was grateful, so I could quickly decline and move on. Anything else is just what I gathered from what people have posted.
Larian have made a big deal about how there are a lot of consent checks in the sex scenes so you can stop what is going on. I think that checks out for the scenes I have played so far, but I would have to refer to someone else for this particular scene.