Not sure if this is the best thread for this or not, but in my head it absolutely has to do with the hasty put together of Act 3. Since this is a thread about Act 3, I'm not putting anything in spoiler tags. If you think I should, let me know, I'll edit.
Regarding Gale being stolen as Orin's sacrifice. When I went to free him, since my main was a wizard, I had never added Gale to my party at any point in the game. So when we freed him from the altar dude had 14hp and only 2nd level spells!!! All I could think was: "huh?! Does the game actually require me to put Gale in my party at some point before he's taken by Orin just to make sure that he gets leveled up to an appropriate level?" If that's actually the case, that is D. U. M. B. Especially because as soon as you add any camp character to your party they immediately trigger the level up sequence, which, to me, means that the game realizes they NEED to be at the same level as you, but, for whatever reason, waits to do that until you exert game control over them. If that's the case, then as soon as you rescue Gale in "he who shall not be named"'s temple, that leveling up should immediately trigger. How in the nine layers of the Abyss are you supposed to keep a guy alive in that kind of a situation when he's basically a level two commoner???
That's just the biggest glaring error I found in Act 3. There were numerous other little errors, like quests not resolving correctly, Thrumbo's body, I'm looking at you. If this game gets another update, and I think it needs one soon, I sincerely hope that part of that update is polishing Act 3. Or overhauling it altogether.
Last edited by Temohjyn; 22/09/23 02:24 PM.