I'm not sure if this is the same thing or not, but I noticed some probably-not-intentional camera and light changes maybe, eh, couple of weeks ago? Not in this batch, but an earlier one. During my first playthrough camera angles seemed to be intentional and cinematic during most of the cut scenes and lighting was great. Then during my second playthough I noticed that the same cut scenes where from a slightly different angle and didn't always work: eg. another character or their shoulder was blocking the character that was speaking or the speaking character was looking at an odd direction. And while earlier we saw a smooth transition from companions lines to the part where we pick our line, now it jumps so that they are at first in one position and then immediately in another. Light is also acting weird. For some reason their eyebrows and the inside of their lips are often illuminated when they shouldn't. So I've expected that they made some changes with the camera and lighting, but ended up having unexpected consequences, which take time to fix. At least I hope that's the case.