Guys, really... I love your game and as much as i've doubted you would deliver a BG game worth it's name, wich you did, there's something really serious we need to discuss... ACT 3 IS SO LAGGY THAT IT'S BARELY PLAYABLE.
I run the game on max setting till i hit Moonrise, the suicidal harpers charge is a breaking point, from there on, there's only lag lag lag lag. Seriously, i understand you need to express how hard it is for every survivor and refugee, but there's TOO MUCH useless npcs being processed and lagging the game, i'm basically playing act 1 and 2 over and over cause act 3 is NOT FUN AT ALL, just because it goes down to 20 fps at ANY city part, it gets better on caves, tunnels, etc, but it takes all the fun from the game, i'm avoiding puzzles because it simply takes more time to execute what i think will resolve than to think about it. That said, i think we could just separate some areas maybe? like, wyrm's crossing, there's no reason why it cannot be ANOTHER AREA. Gortash party is normally a bunch of naked and glitchy ppl teleporting around without ever finished rendering just because there's too much on the screen. Also, the taverns on second part, there like 60 npcs on each, can't we just make them a loaded internal area? Yes, i know it "breaks" the immersion because you would not be able to see the street from inside anb blablabla... but i prefer to loose a little immersion and BE ABLE TO PLAY, if you don't mind.