Hello everyone, I ran into a technical problem and was able to find out its cause, the bottom line is this: In the emerald grove, in the dungeon where you can save the dwarf from the goblins, there are statues of turrets, after their destruction they continue to "move" stones jump in space, which affects the performance of the game, saving 60 fps Now we are haunted by a constant input delay, for example, when trying to jump, the character thinks for 3-4 seconds, Before you do this, it's the same with attacks and any other actions, if anyone has encountered this, then tell me a solution, or I ask Larian to fix it, I don't know how it works with other turrets, such as in the dungeon of the first act, I haven't tested it, but I think any objects of this kind will be bugged in the same way. If necessary, I can attach a video of how stones fly into the air and fall into the water endlessly