Originally Posted by Chlamydia
They did release a huge DLC for DOS2, completely free. It wasn't a new zone, but it was a series of new game-spanning quests and multiple new boss fights.

My bad, aren't very familiar with DOS myself, so was repeating what I heard someone else say!

I generally agree that the current ending is a fine place to stop the adventure, but only if quests and epilogues are tied up better (including everything that's wrong with Karlach's).

'Cause let's be honest, in a real big D&D campaign having one party member with a glaringly unresolved personal quest would VERY likely mean "Campaign 2 the electric boogaloo: the gang goes to Avernus" laugh


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