Originally Posted by Imora DalSyn
I fail to see why it's so important to dictate what other people want to do in a video game, just because you don't like it.

Don't like it? Don't use it. Make it a challenge to complete the game with only mundane items and class features. *shrugs*

I know I'd hate it if I had to give up most of my gear just to make someone that's better at the game than I am happy.
Because, and it is obvious when you think about it, for games being good the challenge in them must be carefully calibrated for the best experience.
Having OP items makes this impossible as how do you now plan future challanges? Based on people having and using the OP items or not.
And just telling people to not use stuff is a very bad thing (again, very obvious) as you now lock people out of content because they are "too good".