Look originaly what I wanted to say that ppl what to treat moon druid like diablo 4 druid. And all guides are building on that fantasy. The the wild shape is your main to go.
The way I played was simple I stacked up the most armor class what I could just manage on the druid putted on my self haste or shield spell .
The shield spell I get from shar armor the haste from the bow. Then I shaped I had correct amount of con savings and advantage from the potion.
To maintain my concentration.
I used healing potions and berries to last as long as I just can in bear/ owlbear / and earth myrmidon form. When I got beated down I shaped again. I got beated again I casted darkness and I started to use spells summons.


After the new patch I never had any issues in act 2 and 3.
Act 1 is challenging a little bit but I know when are the easy monster. After reaching lvl 4-5 any enemy is doomed.
The only difficulty you can have if you are not jump attacking Grym.

I had no problem soloing Act 1-2 but before patch I had a huge problem at act 3 because attack as shifted dont counted magical.
There a still 1 bug with moon druid. Owlbear rage is disappears after 1 turn even if you don't get hit.

Last edited by ZOZO1006; 26/09/23 11:24 AM.